And here's another Game-Based Animation! We have both a Walk and Run Cycle, coming the general posing influenced by the previous Idle.
Rig Credits: @pierrick_picaut#blender
I should start going more heavy into game-based Animating as that's what I want to pursue, I kinda got the Film-esc Animations as a little side bit just in case, so now I can turn my focus elsewhere, will be using @pierrick_picaut 's rigs for a few and mix rigs later
Idle Pose
This was originally just supposed to be a test animation to see how I like the Stickman Rig and then I proceeded to make it into an small little thing cause why not (Love it btw)
Credits!
@Dananim8ed - Stickman Rig
@gndrnu & @Yon_animator - Billy Kid Rig
I need to plan something out with @Dananim8ed 's stickman rig, only in the middle of testing the feel of it and everything has been working nicely.
But i mainly made this post cause I always found it funny how perspective changes from Viewport vs Actual Camera View
Could probably go ahead and post the unedited version of the animation I did in this! and thanks to Jann for helping with the sound effects (In the trailer)
rig by @dokatzo
Animated/Effects by Me
@JannTheJuicebox 🥳fleshing it out to match the trailer
God bless whoever thought of this feature for the camera when trying to view animations cause seeing everything outside the camera view WHILE in camera view can be trippy, turn the outside black
This was another bit of practice, I wanted to start getting the hang of animating 3D on 2s/3s/4s a Lot more simply for more styled work, so I made billy struggle in it!
(Didn't bother with physics this time around)
Billy Kid Rig Credits - @gndrnu & @Yon_animator#blender#zzz