@ThourCS2@mojoelitoo Then why would u recommend it to everyone when it highly depends on your monitor? Like I said most of your followers have 144, 180 or 240hz
@ThourCS2@mojoelitoo Haha that's because he plays with a 540 or 600hz monitor.
The average player probably has a 144 or 240hz monitor.
It absolutely is horrible advice in general.
@richJ_cs@Kerovski You can literally see every jump kill in the video was perfectly timed when reaching the highest point of the jump just before falling started when it was more accurate for a few ticks.
Now it's common to happen in any part of the jump with a panic spray from any random bot.
@dreamwaterzoo@illusionsMD@FreakazoidA Ah I see, you're an autist who takes every word literally. He is talking about the game as a whole, not just spray.
Like remember when they "fixed" peekers advantage saying in the notes there are "rare" scenarios(without specifying what) which result in abnormal advantage.
@dreamwaterzoo@illusionsMD@FreakazoidA Notice how nobody is claiming anything about accuracy only.
-128tick/subtick is not the same
-peekers advantage is not the same, even LAN
-movement is not the same
-hitboxes are not the same
Anybody who played both games can tell there is more jumping and random bs kills in cs2
@dreamwaterzoo@illusionsMD@FreakazoidA Sure, 1ms worse. Nobody played 64 tick though. And again, like voo said it was not noticeable for some reason, maybe because csgo and subtick movement acceleration is not the same
@dreamwaterzoo@illusionsMD@FreakazoidA Probably the same thing that does this which is still a thing and everyone with brain&experience knew before the proof:
https://t.co/CZogFzjqSg
@dreamwaterzoo@illusionsMD@FreakazoidA "netcode does not play a factor in this." is the funniest thing ive ever read re cs2 🤣🤣🤣
Yeah like I can change the whole game for me and every opponent by just changing buffer value from 0 to 2 and adjusting nic receive and transmit buffers
@dreamwaterzoo@illusionsMD@FreakazoidA No one is talking about the spread only. There is something fundamentally broken in cs2 netcode that makes all sorts of bs running and jumping shots more regular than they should be. Probably the same reason why peeker's advantage is still insane, like 3x what it was in csgo
@dreamwaterzoo@illusionsMD@FreakazoidA Yes maybe in a vacuum offline server it's "the same" but anyone with a brain can instantly tell in reality online it isn't, not even close. I barely play anymore but just this week i've been killed twice in ways that literally NEVER happened in a decade of csgo.
Ei ihan pelkkää sattumaa että yksi nimi löytyy jokaisesta viisikosta. Aikamoista touhua koko peli eilen ja valmennus palkitsee vielä ratkaisuhetkien peliajalla.. #korihait#korisliiga