The match against United was hard to watch from a fan's point of view. However, it is a great piece of analysis. Why did we lose? Were individual errors the deciding factor?
BIG THREAD
BREAKING HALO NEWS
- Internally, Halo is officially no longer considered flagship. This decision was made somewhere in the past 5 months
- The next Halo game will be the last Halo game if it doesn't meet expectations
- The next Halo game does not have even half the budget that Halo Infinite did
- The Master Chief Collection is dead. Official end of dev cycle announcement will be made, but there's no date on this
Halo is now in the worst place it's ever been, and with the Microsoft-Activision deal, it is less important than ever. If 343 Industries' next Halo game is a flop like their past ones, Microsoft is likely to ice the Halo IP, temporarily anyway.
I'm sharing this because no one else on the inside can or will. I can tell you that this information is accurate. I've mentioned inside information in the past that proved to be true. I even reported that Joe Staten quit Microsoft before anyone else. So trust me, this information is correct.
I believe that even if 343's next game releases content-complete and functions properly, it still won't do great because 343 just can't design a good and solid Halo game and want to keep changing it from the classics so they can make it their own thing and be different from Bungie.
343's overall vision, aspirations, culture, work ethic, and attitude toward Halo and its core fanbase are appalling and those are just some of the many reasons why the Halo franchise has massively declined and lost almost all relevancy. Some of their employees (especially their community team) are also responsible for encouraging division and hate in the fanbase.
I am aware people from Microsoft and Xbox read my posts. I and so many others believe the best path forward is to hand Halo over to @CertainAffinity. Please consider this. @MaxHoberman is the only one qualified who truly understands Halo. He's the genius who designed Halo 2's multiplayer, revolutionized matchmaking and online gaming, invented social systems, created iconic maps, and so much more. He was the multiplayer, online, and UX design lead for Halo 2 and Halo 3.
If there is anyone who can turn Halo around and bring the franchise back to the top, it’s Max and his team, but certainly not 343. Don’t let Halo die, there’s so much put into it, it just needs the right people to bring out its potential.
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📅 Oct 20-23
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xbox players,
do you agree that action figures are fascinating?
imagine if you could become an action figure on Gamepass and fight your squad in the attic
we're an indie team of five working hard to launch our dream game on Xbox!
🔄RT to help that dream
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