We have one final work-in-progress EXODUS gameplay clip to share before our Extended Gameplay Reveal on June 6.
This time, a mission briefing where Jun and the crew discuss heading to Tsang, a hostile volcanic world. Sometimes, the most critical missions are the ones where everyone has something at stake.
WHAT YOU'LL SEE IN THIS CLIP:
❇️ Jun Aslan with Phaedra and other trusted allies discussing the mission to Tsang
💬 Both Jun and Phaedra having their own reasons for needing to go—two different motivations, one dangerous mission
👥 An example of a moment when you start to understand that you need your crew as much as they need you
These work-in-progress gameplay clips are a small window into what’s coming on June 6 when we reveal our Extended Gameplay Reveal at the Future Games Show Summer Showcase. We’ll see you there, Travelers.
What are you hoping to see in the Summer Showcase on June 6th? Let us know in the comments! ⤵️
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This week, our work-in-progress gameplay clip focuses on traversal through the Guarding Maze — a collapsed underground Celestial facility where you navigate unstable ruins and massive chasms.
We appreciate all the feedback so far. Here’s a look at how traversal is coming together when the environment itself is the obstacle.
WHAT YOU’RE SEEING:
👁️🗨️ As Jun Aslan, you’re deep beneath Lidon’s surface in the Guarding Maze, an ancient Celestial facility that didn’t collapse gracefully. Companions Tom and Phaedra navigate with you through passages where the architecture defies what should still be standing. In the background, you catch a glimpse of a Gath, a Celestial-made Changeling.
🦾 You'll see the Eruption gauntlet ability clearing livestone debris from your path. But you’re also shaping livestone itself, forging a beam across a deep chasm. Cross it carefully, or you plunge to your death.
☠️ Down here, the ruins are dangerous enough without enemies. And survival means building the path forward yourself.⠀
We’ve got more #EXODUSGame gameplay clips planned in the lead-up to our Extended Gameplay Reveal this summer, so what are you hoping to see?
💬 Share your thoughts with us in the comments!
We're excited to show you more work-in-progress EXODUS gameplay today. This time, something more personal: a quieter, in-the-moment conversation with Phaedra, one of your combat companions, while you’re out on a mission together.
This is one of many moments between the action where you shape who Jun becomes and how your story unfolds. In this conversation, you'll see:
▶️ Jun Aslan and Phaedra in a corroding Celestial facility, hunting for Remnants
🧬 Phaedra has been infected by a Celestial virus that left her blind
📶 Her drone feeds her environmental data, and strangely, the virus has given her an unexpected ability to interface with Celestial glyphs
🔀 Dialogue options branch in real time as Phaedra opens up about what she's going through
These moments are work-in-progress gameplay and a small window into what’s coming this summer, when we debut a longer Extended Gameplay Reveal. Stay tuned for more, Travelers.