@rick5292 No problem! As a game designer myself I've watched it many times, and this gives me so much more confidence for the LotR RPG. I wasn't sure at first that even Warhorse could withstand the pressure to make it more casual and cave to popular demand, but with Viktor at the helm!!!🥳
@SirTobi28 If you want to understand a little bit of the brilliant mind that is Viktor Bocan, watch his talk from Game Developers Session 2017 titled 'Honest Game Design'. This could be something truly amazing!!! 🥳
https://t.co/2nVDW9fFfn
@SirTobi28 confirms that Prokop Jirsa will be leading the next #KingdomCome game and Viktor Bocan will be leading the #LordOfTheRings team!!! I need you all to understand what that means, this actually gives me so much confidence for the Middle-earth RPG!
https://t.co/D5RtMbyq8i
Did you miss our stream yesterday?
Tobi joined with some news about our latest
announcement, while Chris and Tom continued their
journey in #KCD2.
Catch up now on our YouTube channel.
@CaptianTuttle42@mathewknew@ASexyBiscuit Hmm? That's extremely different, it was silly to think there wouldn't be a KCD2, we all know the l final quest. For KCD2 it reaches the natural conclusion of Henry's story, and multiple people at Warhorse have confirmed this.
@grzegorzbobrek Wait, are you describing Tolkien or Kingdom Come Deliverance? 😇 For a lot of us, that is exactly what KCD is, kind of empty rolling fields, with natural geography and some animals roaming around. I have no doubt Warhorse will stay true to this.
Okay #KingdomComeDeliverance#KCD community, are you excited for a @WarhorseStudios Lord of the Rings RPG? What do you want to see? How big does the world need to be? Named protagonist or character creator? Hardcore or more accessible? Anything in particular that is a must have?
@pogstandard@WarhorseStudios I would be extremely happy if the map was that big. Why that area in perticular do you think? Also, during what age? Personally, I would like to see the end of the 2nd age leading up to the war. Would be the most interesting, but there is so much they could do.
@Bishopwor1d@WarhorseStudios Also, fully agree about combat, I pray they stick to first person, it is by far by biggest concern, and a lot of the comments in reply to the WH post today were asking for third person, I hope they don't cave to popular demand!!!
@TiberioIII@WarhorseStudios So are you asking for yet another 'everything game' that will not live up to expectations, or could you live with a RPG made by Warhorse with a deep systemic world that doesn't feel like every other ARPG? 🤔