Updated permanent link for PhD thesis - History in Multimodal Gameplay: A New Language and Model for Constructing, Experiencing, and Studying the Past
https://t.co/gEjYPUPPq2
@VladVexler While it is still important to critique Kamala Harris where relevant, at the very least she put the brake on Trump's planned presidential homecoming.
The chapter 'Revitalisation of History through Historical Games in the Digital Era: An opening provocation into teaching history through multimodality' (Redder, 2024) has recently been published and is open access for those interested. See doi attached https://t.co/B0yFGD2ZEb
@RobEHoughton This is the beauty of AH, re-combining different facets of Medieval history into new arrangements. Overall, military/cultural/geographical representations are a fusion of Medieval England and France while mystical elements are based in the collective works of Arthurian romance.
#MAMG23 Historical modality or HM (Redder, 2023) entails different multimodal ensembles of gameplay representation by their literacies and meaning-making modes of history. This paper introduces HM for examining gameplay histories as multimodal texts via AH in TWW3’s Bretonnia.
@RobEHoughton This lends weight to an observation. Namely Bretonnia's feudalism and cultural alienation between the lower class (English) and the nobility who rule them (French) shares historical allusions to the Anglo-Saxon Englishman and their Norman-French overlords (11th-13th centuries)