@Soloplayer9410@Genki_JPN Bungie were bleeding money due to having several badly mismanaged projects, none of which are going to be successful. D2’s numbers would have been great - for a studio with less than a quarter of their staff and none of those projects in incubation.
@DMTool1@KenKirtland17 I played it during the early access period. Everything except specifically the gunplay was horrible and done better in at minimum one other extraction shooter. Considering the gunplay felt 1:1 like D2, I would hope it was at least serviceable.
@Oblivion_Folder@GabrielIdowu_@Punk_Bat Provided via text logs that you didn’t need to find inside of an active extraction shooter raid, and form a complete coherent story that isn’t shackled to a live service “””””story””””” breadcrumb timeline.
As part of Godzilla’s 70th anniversary celebration, 4K digital remaster is getting a theatrical release. I glanced at the title and immediately thought it was a 4K screening of “Destroy All Monsters” (1968), so I booked a ticket right away. It wasn’t until I got to the theater that I realized I’d made a mistake. It wasn’t“Destroy All Monsters,” but it was “All-Out Attack.” It turned out to be Shusuke Kaneko’s “Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack” (2001). Ok, I thought, and ended up revisiting “GMK” on the big screen for the first time in 25 years. Back when it originally came out, it was shown as a double feature with “Hamtaro: Adventures in Ham-Ham Land.” I remember taking my kids and some of their friends to see it. I’d forgotten the movie quite a bit of it over the years, so it was a lot of fun to rediscover. And I only learned during the end credits that Mizuho Yoshida was inside that white-eyed Godzilla.
@JKohlbusch@Shadow_Mariko They sold well, which indicates nothing when it comes to JRPGs. A development studio can pour their hearts and souls for 5 years into the most gorgeous, unique, original JRPG possible and then five people play it because it's not an action game.
@AkarizZziz@puppycelebrity When I tried it the characters were endearing, the art was pretty good and the gameplay was fun but unfortunately it’s a gacha game so it has to have the worst imaginable progression systems. Not worth engaging with. Wish it was just a premium box game.
@Dovah_Spy@Jbodenhe@evolved117 Bungie took inspiration from these visuals for the original design. The remake’s is a completely different visual. Zero similarity between the two outside of having a ring shape.
@AntifaCostanza Many rpg hyperpurists hate BG3, ER has a bunch of fromsoft fans that dislike it, E33 is mid, this person is clearly being disingenuous for attention.