Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers.
Check out the official cover art, also available as downloadable artwork at https://t.co/XPwC8URCQ4
@kInGcNnCM@Tesco Should go to @AldiUK on Brenda Rd, the woman with blonde hair and glasses can speak to you like shit like she does most people and gets away with it haha
Fortnite is so sweaty wtf how are you actually meant to play when the match making is that fucked. Roll on GTA6. =] Play for an hour or 2 on an evening and get put in the unemployed lobbies haha
Sort your shit out @FortniteStatus
Police time will no longer be wasted investigating legal social media posts, freeing up officers to patrol the streets and tackle real crime.
By scrapping Non‑Crime Hate Incidents, we are balancing the protection of vulnerable communities while respecting free speech.
What's more likely to happen though is another studio will hire him and he'll have the time of his freaking life making something cool as hell, and Fortnite will just start getting buggy as hell.
Opinion - Fortnite's heart died today ✏️
"I’ll miss [working on] Fortnite Battle Royale," one Epic employee said after being laid off.
It’s estimated that over 1,000 workers - roughly a quarter of Epic Games’ workforce - were laid off today. In the coming days, there will be many questions about Fortnite’s future. A future that will almost certainly look different without so many of the people who helped build it.
Just to name a few:
- Christopher Pope, a Battle Royale Design Director, said they’ll “miss Fortnite Battle Royale, but I’ll miss you all most of all.” In the replies, another employee said Pope had been making plans for the future of BR “mere moments” before being laid off.
- Evan Kinney, the principal engineer behind Fortnite’s earliest live events, Replay Mode, and systems like the Rivalry feature.
- Paige Dugre, art producer for Chapter 6 Season 3, the Simpsons mini-season, Chapter 7 Season 2, and collaborations like KPop Demon Hunters.
Earlier this month, Jonah Kettman, a QA engineer on Fortnite Festival, defended Epic’s decision to raise V-Bucks prices, noting that “the quickest way to lower expenses is layoffs.” Kettman was laid off today—less than a week after paying a $4,000 vet bill for their cat.
- Devin Connors, a community manager at Psyonix, widely respected within the Rocket League community.
- Nik Blahunka, a lead writer behind many of Fortnite’s defining stories since 2017.
- Vitaliy Naymushin, character art director who helped shape icons like Jonesy, Ramirez, Penny, and Kyle.
Fortnite is the people behind it. And today, many of those people are gone.
Opinion - Fortnite's heart died today ✏️
"I’ll miss [working on] Fortnite Battle Royale," one Epic employee said after being laid off.
It’s estimated that over 1,000 workers - roughly a quarter of Epic Games’ workforce - were laid off today. In the coming days, there will be many questions about Fortnite’s future. A future that will almost certainly look different without so many of the people who helped build it.
Just to name a few:
- Christopher Pope, a Battle Royale Design Director, said they’ll “miss Fortnite Battle Royale, but I’ll miss you all most of all.” In the replies, another employee said Pope had been making plans for the future of BR “mere moments” before being laid off.
- Evan Kinney, the principal engineer behind Fortnite’s earliest live events, Replay Mode, and systems like the Rivalry feature.
- Paige Dugre, art producer for Chapter 6 Season 3, the Simpsons mini-season, Chapter 7 Season 2, and collaborations like KPop Demon Hunters.
Earlier this month, Jonah Kettman, a QA engineer on Fortnite Festival, defended Epic’s decision to raise V-Bucks prices, noting that “the quickest way to lower expenses is layoffs.” Kettman was laid off today—less than a week after paying a $4,000 vet bill for their cat.
- Devin Connors, a community manager at Psyonix, widely respected within the Rocket League community.
- Nik Blahunka, a lead writer behind many of Fortnite’s defining stories since 2017.
- Vitaliy Naymushin, character art director who helped shape icons like Jonesy, Ramirez, Penny, and Kyle.
Fortnite is the people behind it. And today, many of those people are gone.