🎮🎬 We help make video games, films, and fan favourites you’ve probably played, watched, or heard. 🌍 13,000 people worldwide. Creative. Innovative. Fan-first.
‼️I voice, CUTTER CIRCUIT COOKIE, in the newest update for #CookieRunKingdom ‼️
This has been such a fun character to voice so I hope you enjoy the new content! 📺
Thanks to @KeywordsStudios, my fabulous director @Rachellular, & @CRKingdomEN for having me back! #CRK
It's easy to have an opinion about the CISO role. It's much harder when you're the one sitting in the chair.
Paul Watts, CISO at @KeywordsStudios, joins the ISMG Studio at @Infosecurity 2026 to share lessons from returning to the front lines of cybersecurity leadership and why success increasingly depends on influence, business alignment and knowing where to focus your energy.
The discussion also examines mentorship, leadership growth and the realities of navigating modern cyber risk.
Full interview going live soon on #ISMGMediaNetwork
#ISMGStudio #InfosecurityEurope #Cybersecurity #CISO #Leadership #CyberResilience #SecurityLeadership
What's going to matter most in the coming years for professionals working in localization?
Dominick Kelly believes data will be the new currency. Here’s why 👇
#GQF26#MachineTranslation#AI#RLHF
We’re back at @annecyfestival and #AnnecyMifa to meet the studios, producers and partners shaping what’s next in animation.
From voice casting to music, sound design, editing, mixing and dubbing, our Media & Entertainment team would love to chat: https://t.co/02R4QPsiX3
Live service announcements hit differently in 2026. Player trust is low, the market is crowded, and big promises do not land the way they once did.
In a new episode of @thegamebusiness show, we unpack what works now: https://t.co/me3w4nqJiA
#GameMarketing#PR
See you in Kraków.
We’ll be back at Game Quality Forum 2026, and we’re proud to be sponsoring this year’s event.
From 23 to 25 June, our QA and Localization teams will be on the ground in Poland. Come and say hi or book time with us before the event: https://t.co/16epwBM2xH
'World War II with Tom Hanks' is now rolling out across 200 territories. Our team at TV+Synchron delivered the German voice-over for this 20-episode series.
Proud of the team behind it, and grateful for the trust.
Watch on The @HISTORY Channel and on demand after broadcast.
For Global Accessibility Awareness Day, we are sharing a new article on accessibility beyond the basics, from the curb cut effect and the Purple Pound to why last-minute fixes often fall short.
Read more: https://t.co/0fPJvtDcFv
Accessibility in games still has a blind spot: audio description.
For Global Accessibility Awareness Day, we asked @Jennissary three questions about this often-overlooked feature and its future in video games.
Watch the video to hear Jenna’s insights.
#GAAD#A11Y
If your mobile game only shines on high-end devices, you may be shrinking your audience before launch. Low and mid-tier devices drive 67% of mobile revenue.
Here are 5 practical insights from @Sperasoft on optimising for reach, stability and quality: https://t.co/Y9F6xMVOdQ
There is far more language under the bonnet of a racing game than you might think.
Proud to have supported Forza Horizon 6 with text localization in 21 languages and audio localization in 9.
Congrats and thank you, Playground Games and Xbox Game Studios. See you on the road!
Woolly Woolly is on quite the roll 🧶 and we’re proud to have been in charge of casting and recording for the original English version of this charming French-Canadian animated series.
Young audiences are clearly loving these hand-knitted stories, and honestly, so are we!
The games industry runs on trust.
Yes, trust between players and developers.
But also trust between the teams building a game together.
What helps you build trust with an external development partner early in a project?
Congrats to @SuperMGames on the release of #Directive8020.
Across Keywords Studios, our teams delivered localization and QA, supported PR, conducted player tests, and helped bring the marketing campaign to life creatively.
See you aboard the Cassiopeia!
Running Point Season 2 is officially out and has already shot into the Netflix Top 10.
Our team at Descriptive Video Works created the audio description in 11 languages, helping the story’s pacing, performances, and visual comedy connect with even more audiences worldwide.
Attention, game pitchers and pitchees⚠️ Game Access '26 has several talks prepared just for you, with great insights and diverse perspectives. Don't miss Travis Gibson from @KeywordsStudios, Astrid Refstrup from @wingsfundme & Borys Trienin from @rcpfstudios 🚀
I’m excited to be the voice of Black Pudding Cookie in CookieRun: OvenSmash!!! 🖤🗡️
Big shoutout to @KeywordsStudios & @Rachellular for the awesome session & direction! Also thank you @CROvenSmash & @AtlasTalent for making this happen ☺️
Some lovely news for our teams around the world: we’re shortlisted for 'Service Partner of the Year' and 'Co-Development Studio of the Year' at the MCV/DEVELOP Awards 2026. ✨🌍
Neverness to Everness has finally *evered* today and you can hear me in the game as Zhengzhi and Angelo, along with other bits and bobs along the way!
Thanks Melissa Grillo, Keywords Studios, and Nico Garafolo!
#voiceover#nevernesstoeverness#nte