Less than 48 hours after steam next fest started and wishlists have more than doubled! It might not be a huge number for other devs, but for me this is an amazing sign! From 103 to 241!
Go give the demo a try! https://t.co/RmvBFSEhqM
#NextFest#WishlistWednesday#IndieDev
It's #WishlistWednesday !
Yesterday I released the steam page of my next game. It's a rage coop game where you will be climbing up a mountain with a golf ball and a friend (you can still play solo if you have no friends, don't worry)
Try the demo now!
https://t.co/RmvBFSEPgk
Less than 24 hours from release I got a bunch of emails from "curators" requesting keys, but they ask me to send them through email.
They are a scam, if you are an #indiedev don't trust them, they just want free copies of your game.
Stay safe!
@IndieBandits I'm working on pixel dash, a speedrun focused platformer inspired by Celeste, and some people have done insane records with the demo:
https://t.co/LkY9QcE4Sy
@hiulit My game uses steam leaderboards so I can't really add it to other platforms, but I would probably keep a main branch that gets updated first and then just merge with other platform's branches whenever I want to update the game.
It does sound like an annoying process tho.
@hiulit I feel it's okay for an early access game to have no achievements.
With that being said, I very much prefer games with achievements since I usually enjoy hunting them (as long as they are reasonable), but I wouldn't stop playing a game just due to lack of achievements.
Ya pueden navegar la enciclopedia desde acá https://t.co/8TJbhZIjEi
Entre otras cosas, van a poder conocer todos los detalles de los videojuegos lanzados y próximos a lanzar y también ver entrevistas a sus desarrolladores para conocer el detrás de escena:
@CrazyRetroGame1 Depends in what you consider good/success.
If you just want to make games, then yes.
If you want to make enough money to live just by making indie games, then for most people it won't, it will just drain you emotionally and economically.
I still enjoy it tho.