KingpinFox on Twitch and Steam, not that I stream much these days
Content design consultant (doesn't that sound fancy)
Like me some games and pro wrestling
@JoshKellygoated You didn't do a single misplay, it was just a case of better hands.
You did amazing to reach the finals and should be proud of what you achieved.
You have always been so kind of helpful to me and I can't think of anyone who deserves your spot more than you do.
How do you buy the most successful live service title and cancel it?
How do you announce the cancellation, see the player base jump by 100,000 on PC alone and not reconsider?
How do you let go of one of the most creative and experienced teams in the industry?
#destiny2#fucksony
@A_dmg04 Is it possible to bring back some arms weeks volatile mods for challenges? Part of the fun of Dark Age Hunt was seeing how people used the volatile mods for builds. The kind of "what can I break?" build crafting with them is fun
@A_dmg04 But for someone like me, the changes have been great as a casual player. Feels like my time gets more value. I do think dungeon layers need matchmaking though. Or at least not have it so solo play has zero revives before the boss encounters. A simple mistimed jump kills a run
@A_dmg04 I do think doing more difficult content should be more rewarding though. Like if my fireteam were still playing, I'd be wanting to do weekly dungeon runs and raids but the current system doesn't feel like it has aspirational rewards. Hit a gear score, get showered in tier 5s
@Skarrow9 I think a lot of this is due to it being an unusual place to put a UI element:
- Player accustomed to left side having majority of critical information
- Gun model takes up the right side of the screen so you're usually not looking there
- Eye drawn by elements at top and left
@Destiny2Team Can up the timers more on pinnacles? It's really made soloing and getting a good score overly difficult to the point I'm just avoiding doing pinnacle activities. I don't see the "fun" benefit of making them so tight.
@A_dmg04 You're upping Presage to 20 mins but even old experienced Master runs were only just keeping that pace. How is a new player or a more casual player meant to be hit that for a portal activity?
I don't understand what the intent is in making them so tight to the point of stress
@A_dmg04 Can I ask what the design intent is for making the pinnacle timers so tight? To me it feels really anxiety inducing
Last attempt to do Nightmare of Gahlran gave me 14:22 on the timer. Doing that would need no deaths, no mis timed jumps, doing the boss phase without any hiccups