Downloadable version of Konquest available here as promised, many bugs but concept is there. Enjoy and thanks for any and all interest.
https://t.co/p5s7GibBFe
Haven't updated this page in awhile. So here goes.... I've decided to no longer push forward with the completion of Konquest. I will however put a current build up on https://t.co/H96eviAHGy sometime next week for people who are interested.
A few things lead to this point. I lost a significant amount of work when my hard drive died, the sprite process is depressing and takes an incredibly long time for one person, a lack of passion & technical ability in regards to the fighting genre also contributed.
Anyone who played Konquest at #PAXAUS this weekend thanks so much, hope you enjoyed yourself and saw potential in it. Thanks @geoffwhill for putting it on the booth and having me come down to Melbourne.
On my way to the airport to fly down to Melbourne for #PAXAUS I'm anxious to have the public play Konquest but it is getting better with every iteration. Some features I'd like to show didn't make this version but I'm proud of the work that is there.
#gamdev#SAE
Support @CureCancerAu through @GenerOZity as our Shanty Club captains have you on deck & singing tunes before you have a chance to say Yar!
π€ Sea Shanties you say? Yahaarghh!
β Saturday at 9:30pm π Wombat Theatre
ποΈ: https://t.co/mhQsrgNqoN
π²: https://t.co/DIkM7XThFr
#PAXAUS
In just over a weeks time I will be travelling down to Melbourne to showcase Konquest at PAX, on the SAE booth.
Im so excited and grateful for the opportunity.
Marius is also very excited incase you couldn't tell....
#gamedev#PAXAUS
I am on twitch right now, listening to some Lofi Hip Hop and working on Konquest, feel free to drop by ask questions or just say hey.
#gamedev#streaming#twitch
https://t.co/EwlsLJakEg