Our Steam page for Poof! is up! Please go wishlist and follow along!
The page is still a bit barebones as we're in early development. But we'll be using it to post Devlogs of our journey with Poof!
#gamedev#indiegamedev#unrealengine
3… 2… 1… Together!
No Rest for the Wicked Together is LIVE.
Our co-op update is available right now with a Free Steam Weekend until Jan 26 and 40% off.
No passes. No paywalls. Just you, your Realm, and the consequences you create.
This update pushed us harder than anything we’ve shipped before. We tested, broke, rebuilt, and tested again to make sure co-op in Wicked feels earned, dangerous, and meaningful, not just “more damage with friends.”
For the first time ever, Moon Studios is shipping a full co-op experience. And we did it the Wicked way.
FREE private realms. A shared world that remembers. Solo and co-op fully balanced. No compromises.
Bring your friends. Or walk Isola Sacra alone.
Every quest, every boss, every mistake belongs to you.
Don’t let your friends miss this - Play for free now on Steam - https://t.co/KKvwVFWIgu
@SKHYJINX@thomasmahler Gotcha, yeah it is strange -- hopefully the logs will have some info
And np! Just ping me with your post and I'll take a look :)
@SKHYJINX@thomasmahler Hey, Kris from Moon here! This issue isn't actually new its been happening since before the hotfix but its a bit random. We're investigating a fix for it.
Were you doing anything in the 15 minutes when happened again?
Also if you can provide your player.log that would be great!
Wicked fans,
As promised last year - after a long time of not being able to share what we’ve been working on, we’re extremely excited to finally be able to reveal our next monumental Update for No Rest For The Wicked - The Breach.
The amount of new features, added content, improvements and changes in this Update call for a true deep dive. And so, we will be kicking off our big 2025 campaign with a Wicked Inside overview of the Breach, all that is new with Moon and our updated Early Access Roadmap.
From now on you can also expect more constant and frequent communication on all of our official channels leading up to and beyond this big beat.
We believe it will be worth the wait and can’t wait to see all of you on March 11th!
The Moon Studios Team
#NoRestForTheWicked #MoonStudios #Steam #EarlyAccess #Trailer #arpg #rpg #action #adventure #horror #dark
I think it would be good to correct the record on comments like this that still sometimes rear their ugly head:
1. We did not partner with MS on @wickedgame due to pure and simple mutual business reasons. A decision that was made in 2017 when Ori2 was still in pre-production.
2. We had no falling out with MS. They believed in us and supported us and without them there would be no Ori and possibly no Moon. We are still friends and talk to this day and will work together in a heart beat when it will make sense!
3. We are doing Early Access because it's a perfect fit for our highly iterative development approach and who we are as a studio. It's the right way to properly land a highly ambitious new IP - to get it absolutely right, and we take immense pleasure in developing and iterating along side our community.
4. @PrivateDivision have been incredible partners since 2017. They are fully behind @wickedgame and Moon. There is no lack of funding or support, we can assure you of that!
@FoophaD@TheGennadiy@wickedgame We unfortunately don't have video hosting at the moment! You would have to upload it to your gdrive or onedrive, or use another video hosting service then link it on the forum
Enjoy roughly 3 minutes of unedited gameplay for No Rest for the Wicked. The verticality in this game is so fucking impressive. And im slowly learning this parry window. There's something so special about this game.