I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
Hi Steve,Just a suggestion regarding submissions: it would be much better if we had a dedicated form for people to submit their work, instead of relying only on a hashtag. When everything depends on a hashtag, it’s very easy for entries to get missed posts can get buried, the hashtag can be used incorrectly, or the algorithm might not surface them properly. A simple submission form would make sure every entry is captured cleanly and nothing gets overlooked.Thanks for considering it!
Hi Steve,Just a suggestion regarding submissions: it would be much better if we had a dedicated form for people to submit their work, instead of relying only on a hashtag. When everything depends on a hashtag, it’s very easy for entries to get missed posts can get buried, the hashtag can be used incorrectly, or the algorithm might not surface them properly. A simple submission form would make sure every entry is captured cleanly and nothing gets overlooked.Thanks for considering it!
@kingadukes@stevewilldoit
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K
I’ve completely lost track of how many hours I spent making this. At some point, it stopped feeling like I was just making a video I was trying to build an actual movie.
Scene after scene, edit after edit, endless revisions, failed generations, re-renders, continuity fixes, character adjustments, sound design, pacing changes, and way too many late nights.
I kept going back to small details because I wanted every part to connect and feel like one complete story, not just a collection of random clips.
The final runtime ended up at almost 12:47:15, and honestly, this project took far more time and patience than I expected when I started.
I put a huge amount of effort into this one, and I’m really happy to finally share it.
Dedicated to @Gamdom@stevewilldoit@mockerbey@lucakante@yungreal69@kingadukes@TheGoobr
Gamdom : mahakam
#GAMDOM100K