@0GuardianAngelz A small loss? homie they're gonna pull in over $500,000 a month in subs from them not to mention they made $3 Million+ USD off them pre-ordering the game. "Small" is a huge understatement.
@0GuardianAngelz 45,516 (last count I seen probably more now) x $70 = $3,186,120 in game sales alone (they can still refund the games which isn't illegal even in mass)
a 1 month sub to WoW is like what $15? so 45,516 x 15 = $
682,740 for a total of $3,868,860 based off the last numbers I seen.
Those are legitimate conversations.
But “you used existing work as part of your process” isn’t nearly the slam dunk some of you think it is when half the Halo fan-content ecosystem is built on assets, characters, designs, and intellectual property created by somebody else.
Friendly reminder to all the “3D render creators” in the Halo community who constantly complain about AI art:
You might want to climb down from that high horse.
If you’re taking someone else’s models, textures, armor designs, weapons, environments, or other assets,
someone else’s work to create something new,” you should probably take a closer look at your own workflow before throwing stones.
You can criticize AI. You can prefer traditional art. You can argue about consent, licensing, credit, or compensation.
@DesiredCE Crazy people would call me a retard or crazy for pointing this shit out ages ago. now some of those same people finally woke up to see that I was right as always
@ChevelleTV you think that's bad The Halo community bullied a whole studio into being laid off.😂343 deserved it 100% for fucking up the games for 16+ years
@MercifulEmma I mean there isn't proof of this claim (at least none that i've personally seen) he could be talking out his ass as an excuse to get out after a lot of his old posts got dug up