@emirubutbetter always had a feeling that the cheating might have been the case but the rest is a bit surprising since you had always only been very nice to me and seemed well off. godspeed brotherman and gl for the future
@_nendus@L1ghtM4re@qwhj10270218@thejonhyv2 to me, mastery is a measure of how well someone can apply a deep understanding of the game in order to get a controlled advantage while playing; players with mastery can consistently set scores that make full use of their abilities without depending on random lucky plays
@L1ghtM4re@_nendus@qwhj10270218@thejonhyv2 not to mention 99% of catch ranked maps are specifically designed to ignore all the nuance and obscure mechanics that make the gamemode hard in the first place, making them the furthest thing from an accurate benchmark
@L1ghtM4re@_nendus@qwhj10270218@thejonhyv2 the 90% cutoff point for "most" maps should be around 6.2-6.5* hr, which is still very much beginner to intermediate level, a far cry from mastery
@trig0n_osu for players that decide whether a map gets ranked or not, they should be able to demonstrate a very good understanding of all aspects of the map theyre judging (in my experience, too many dont; this is where i agree), but that doesn't have to be done through good playing skills