@bobbydigitales@PixelProphecy I'm already leaning towards demos/shorter games to test the waters and build experience, but I always value other points of view.
@bobbydigitales@PixelProphecy A little late with a silly question: for a hobbyist that hopes to turn gamedev into a side hustle or potentially job (hoping, but not quitting my day job), would it be better for me to release demos and see what gets attention, or work on less, but more elaborate games?
I'm back for some more free gamedev mentoring! Send me your gamedev problems here or in DMs and I'll help you for free! Reviewing builds, resumes, general questions about getting into or out of the games industry, anything! Making games for 24 years and I have been fired once!
@Raindrinker_dev Small elementals born of magical energies near their respective elements, able to cause a minor amount of destruction (adorable to watch, but a pain to clean up after)