@Alexand15684871@rohanbooo Its too late to block someone once the algorithm has already sprawled that ugly face all over my feed. Id love for it to do it preemptively, but you dont know who the retards are before they open their mouth and u read their brainlessly regurgitated slogans.
@aavenaama Oh I get it you think liking video games makes you a fine art connoseur. LMAO, youre a fucking nerd who got lucky and was born in a time where that didnt mean automatic bullying. And yet you keep inviting bullies everyday. Almost like you miss it to get that authentic experience.
@Axelsgz93 Yes. And if you get mad about it, even better. I sincerely hope all games sin future uses it so you have no choice but to leave the entire hobby behind. That would please me.
@Axelsgz93@croi100crisis You agree that everyone should do as they wish. And in the next sentence you negate that. Very clever. Well I hope you havent checked out the other shit that happens during rendering.
@minebro56@rohanbooo Youre an uniroic Twitter user. Youre in no place to try to put yourself above anyone in this gathering of emotionally fragile adult children with an echo chamber complex you cannot exist outside of. You all gobble the same balls and copy the same slogans you saw someone else post
@Knight10293847 NO DEVELOPER WANTS TO DO IT. NONE. NOBODY HAS DONE IT. But to you that's a failure of Warhorse. A smaller European studio essentially working miracles on their budget already The sheer scale of your stupidity is so immense Trump thinks its a country he can rename.
@Knight10293847 FEAR 1 IS 20 YEARS OLD YOU FUCKING DENSE RETARDED KNOBGOBBLING HOBGOBLIN. Are you seriously suggesting that because they did something in that game 20 years ago it should be a piece of fucking cake to just "do that now"? Surely nothing happened in 20 years!
@DarthBunker@DanielVavra They can apply settings to anything they want independently. Off globally but 50% for faces? They can pick out individual assets in a scene and tell the model to treat them individually. There is interaction between engine and model. All we have now is a mod with global settings.
@KylePunkArt Youre not avoiding the uncanny valley. We did years of it in movies. The journey would be much longer in games. If anything this helps you skip large portions of walking through it.