Transport Tycoon by Chris Sawyer (published by MicroProse in 1994) is one of the best business simulations I ever played.
This game had (and still has) everything you wanted. Beautiful pixel graphics, great soundtrack, incredibly deep and complex transport system, detailed information on all kinds of vehicles, timetables, and profit/loss data. Truly unbelievable attention to detail.
Thinking of if it now makes me realize how much effort, patience and learning went into this one when first playing it. It was definitely not a casual game.
In typical MicroProse fashion, Transport Tycoon had an extensive manual (around 80s pages). You really had to "dig in" to play this one. But that was also part of the challenge and fun, to try and see what would happen. If I do X, then Y happens. Trial and error, learning by doing - whatever you want to call it, it was not just a game but also taught you some economic principles and planning skills.
The overall goal was to build complex networks of trains, trucks, buses, ships, and planes in an isometric world to transport cargo and passengers, and see your cities grow from the year 1930 to 2050. Your typical "just one more depot here, just one more road connection there... oops, the sun is rising" game.
Aces Over Europe for MS-DOS PC (by Dynamix/Sierra On-Line/1993) is a WWII combat flight simulation game, part of the acclaimed "Aces" line of games and Great War Planes brand.
Features the Western Theater of Operations and famous airplanes (P-38, P-47, P-51, Bf 109, Fw 190, Spitfire, etc.).
JetFighter II for MS-DOS PC (by Velocity Development/1990) and its prequel JetFighter, are spiritual sequels of the famous F/A-18 Interceptor for Amiga.
The camera zooming to the runway is a hint. The same coder (Bob Dinnerman) and his team did it, adding new aircraft (F-14, etc.) and new scenarios.
@amauricoel32077@johnnyorlnd@marinadepp_ irmão, pera ai, com todo respeito, mas algum designer pegou tua mulher???? q odio é esse por designer cara? Não conseguiu aprender escolher tipografia e apelou pra IA agora tem raiva de designer??
Perhaps these paths aren’t the streets where we grew up, but we certainly used to go to this church a lot.
Sorry. To the cathedral.
The undeniable charm of the isometric view.