@Zep_Archer thaanks Arc! ^^ It's all timey-whimey do-hicky xD I hope my gibberish cry reaches someone out there in the void.
But wouldn't wanna waste a good render test and gpu usage tonight heh
I feel defeated and plastic. Using #zbrush bridge to substance painter. However I realized there's no option to set individual texture sets per polygrp the expected way. All subtools are split instead. I hope they consider cause it's such a common pipeline for game prod .n.
@Cartesian_C I'm afraid of not effects dev direction, but less workforce on other potential efforts that could've been focused upon. I see a roadmap being focused on ipad/ai longterm. Which is nothing I'm against, but could've been on more modeling. But I understand a balance of it and humble