Regression's final build is now available! There may be some small bug fixes over the next ten days, but there will be no more new features!
The game is located at https://t.co/Xbu4EinkbA.
As part of continuing to improve my coding skills over the summer, I have started to use @LeetCode for completing small coding exercises. There is a nice range of programming challenges for anyone, and I would highly recommend trying it out!
I've noticed that there are a few issues using C++ in LeetCode. Mainly that STL/ALgorithms cause too large of a time complexity, leading to errors. I have completed 2 extra questions here in C++, but are listed as time limit exceeded. An update on current progress.
I have updated my portfolio, adding two new OpenGL/C++ projects, as well as modified the home page and most of the portfolio pages. Thanks to feedback from @JackDotGriff as well as Colin Atkinson from DPS Games, it has been very valuable! Link:
https://t.co/49q4Vwp71K
Regression's final build is now available! There may be some small bug fixes over the next ten days, but there will be no more new features!
The game is located at https://t.co/Xbu4EinkbA.
A full page on my site will be uploaded over the next few weeks as well. A massive THANK YOU to everyone who has tested my game! #gamedev#fyp#madewithunity
Currently finalising Regression - Expect a final release in the next few hours. Fingers crossed I don't find any major issues that will set this time back...
#regression#fyp#gamedev
Weekly update 5 - It's finally time! My pre-alpha release is ready. I will be posting a link here, as well as some known issues in the next series of tweets. All feedback is greatly appreciated!
Weekly Update 10: This will be one of the last weekly updates! I am happy to announce that Regression is now in it's final beta testing stage. For the next week, the beta build will be available at: https://t.co/V9GcniIbTU.
The link will stop working next Friday. #gamedev
I have just realised the link for the Regression beta has closed early. I have now updated this in the blog to show the new updated link. This link will be taken down later on today, alongside the google forms.
There will be no Weekly Update for #Regression tomorrow. Final reminder that I will be taking down the Regression beta tomorrow afternoon as well. Thanks to those who have already applied. More info on my blog.
I plan on fixing the cursor in the escape room as well as restricting movement very soon to polish up the game. I will also hopefully do the same for my Raccoon game too!
Currently working on re-coding some of my older projects. Recoding the towers of Hanoi puzzle from my escape room currently to be far more efficient than lots of if/else statements, instead using stacks! If successful, I will show a before/after.
Stage 3 is Now Complete! V1.3
This stage contains different difficulty's. These are default, Hard & Super Hard! These 2 new modes make the targets move if you're too slow!
Itch - https://t.co/FZwoaFfxne
Feedback Form- https://t.co/FLIWLkjEL8
#gamedev#CPP#opengl#visualstudio