Kolguyev, 1989
Soviet forces moving to reinforce the eastern coast of the island, after the US makes landfall. Assisted by a BMP-1P.
https://t.co/hCBi3PtB14
#arma#ArmaReforger
@Helldivers_NOW I would have been fine if the new mechs were in the warbond... Just let me customize them. just like weapon customisation, this could have been a great way to add progression/depth to the game AND to monetize. but nope.
@helldivers2 Thanks, it only took another drama to actually make you be transparent unlike your previous videos which were avoiding the actual questions, still quite vague on some stuff like "Player progression" so lets hope this time it will actually be what people kept asking you.
@EyePatch_re@Pirat_Nation the complaint is not the warbond, the complaint is people being fed up to see only warbonds. For example weapon customisation not getting any changes since it was introduced to give a very blatant example
@helldivers2 So you guys made a roadmap to announce you are going to do the same thing as before ? Huh... Okey ? What about the other stuff people keep asking ?
I did a podcast interview recently. We go into my personal life and talk about what it’s like working for BI and being the community manager for DayZ!
https://t.co/Rej3zzyGMR
We have a final signature count for the #StopKillingGames European Citizens' Initiative: 1,294,188 out of an original total of 1,448,270. An invalid rate of ~11%! Thank you all!
@Moritz_Katzner has more info on reddit: https://t.co/Ftbe5nJOnY
More will be revealed soon!
Survivors,
The DayZ 2025 Year in Review Article is here.
👉 https://t.co/4sFEkydAV5
As a bonus, enjoy the first in-game teaser of the motorbikes below!
Have a lovely holiday season. We love you.❤️
@Apollyon_Rev911@bohemiainteract (never played dayz on console, apologies if I am missing something)
Could you click on "reset filters" and refresh to see if its just your filters being too strict ?
Kolguyev is coming!
A historic site from the original Arma: Cold War Assault, fully recreated in Enfusion Engine, brings an entirely new setting to Arma Reforger with its abandoned and decaying feel of a former Soviet mining colony.
Creative Director Ivan Buchta and Senior Environment Designer Jan Trecha take you on a journey across the island, showcasing all the new assets, the setting, and the themes the island will bring in the upcoming 1.6 update.
Link to the video below👇
Border War Milsim was an intense weekend of airsoft combat! 💥
Our devs fought valiantly, absorbing the atmosphere, tactics, and emotions, and taking notes.
Expect even more immersive action in Arma in the future...
I will be honest with you - seeing #ArmaReforger discord cry through the struggle, occassionally shouting in excitement - makes me so happy inside.
We spent months preparing this Kraken of milestone - from 13 codes community figured out 11 already - but its not even half of all