Student-led capstone project (final project) at SAE Melbourne
Blood & Stone is a unique blend of tower defence, real-time strategy, and stealth genres.
Blood & Stone is now released! Link to SAE Melbourne’s exhibition stream on Twitch below!
The stream will start at 8:00 pm AEST tonight!
https://t.co/E8jX088mMU
You are a creature of the darkness; you conquer the night. Make the most of it before the sun takes a bite. Feast your eyes on easy prey and potential undead allies. Final night village design. Blood & Stone is now released to play on Itch!🩸https://t.co/JnF2djJhAo
#IndieGameDev
Defend your castle from foes and conquer the day. Make sure no enemies dare disturb your daily slumber. Final day design.
#IndieGameDev#TowerDefence
Credit to the artists in the comments below.
Rule the darkness with your mighty castle.
Concept art for the final castle
#conceptart#Castle#IndieGameDev#gothicart
Credit to the artist:
Tory Cole - Surjan
Instagram: https://t.co/NOiJYQmgZp
We have a huge announcement. Blood & Stone will be released on Thursday, the 25th of August! We are showing off Blood & Stone at the SAE Melbourne exhibition. Stay tuned for the exhibition link and details!
Original concept art for the villager’s house.
#conceptart#IndieGameDev#vamily#indiedevhour
Credit to the artists:
Téa Cosmas - House concept art
ArtStation: https://t.co/Iu1GJZuouR
Megan Sanelli - Studio Logo and Watermark Logo
Instagram: https://t.co/JKhKsvHFWM
Humans are bland, but at least their blood tastes divine. Concept art for the villager foes.
#conceptart#IndieGameDev#indiedev
Credit to the artist:
Tory Cole - Surjan
Instagram: https://t.co/NOiJYQDRQX
Our programmers have been working hard on implementing this cool new x-ray vision mechanic.
#towerdefence#IndieGameDev
Credit to the artists:
Matthew Daw - Tower Model
ArtStation: https://t.co/k6P7uJ4ej4
Hirva Dhamecha - Tower Texture
ArtStation: https://t.co/oebEdXfZHq
Create your undead army, and command them to devour your foes. Concept art for the ghoul.
#conceptart#IndieGameDev#vamily
Credit to the artists:
Téa Cosmas
ArtStation: https://t.co/Iu1GJZuouR
Megan Sanelli - Studio Logo and Game Logo
Instagram: https://t.co/JKhKsvHFWM
Use mighty weapons of death to bring doom to your foes. 3D model of the crossbow.
#towerdefence#IndieGameDev#3DModel
Credit to the artists:
Brett Higham - Crossbow 3D model and Textures
LinkedIn: https://t.co/85yIlcsehZ
Place your towers with consideration, as fate holds death close.
#towerdefence#indiegamedev#indiedevhour#vamily
Credit to the artists:
Matthew Daw - Tower Model
ArtStation: https://t.co/Bbl6wDdsrf
Hirva Dhamecha - Texture
ArtStation: https://t.co/BimRPl3wTO
Credit to the artists:
Tory Cole - Surjan - Tower Logos and background
Instagram: https://t.co/NOiJYQDRQX
Megan Sanelli - Studio Logo and Game Logo (watermarked)
Instagram: https://t.co/JKhKsvHFWM
Build your defences and annihilate your enemies with these three types of towers: a crossbow to eradicate your enemies with ranged attacks, a catapult for powerful ranged hits, or a bat tower to weaken your enemy’s defences. UI art for towers.
#towerdefence#IndieGameDev#vamily