Metaverse games are still bringing in millions of players and with the release of new VR technology on the market, we're going to see these numbers grow even further. https://t.co/V2jSaPUKuo
A recent report found that the British gaming market grew by 11% between 2021 and 2023. It highlighted that mobile gaming is booming, with casual titles on smartphones and tablets attracting huge audiences across all demographics. https://t.co/2fXmwpvuw0
According to this GlobalData study, the global mobile gaming market will reach $190bn by 2030, up from $124bn in 2023 - and maturing technologies like streaming and 5G will help more gamers embrace mobile gaming. https://t.co/KYph2PwQ2I
Young people are worried they might be locked out of the metaverse if it's inaccessible or too expensive. So what can be done? This Charity Digital piece explores the options.
https://t.co/WDfCEmoWZQ
This report from CrazyLabs' Gaming takes a deep dive into key challenges facing the mobile games market and points towards some expected changes for the year ahead. https://t.co/VFbPkTQYYD
Climate-conscious games marketplace @planetplay_ has been partnering with forward-thinking game studios such as Lockwood Publishing to fight the climate crisis and show how the video game industry can play an important role. https://t.co/6Ub8qtvsQA
Yesterday @HalliBjornsson, CEO of Lockwood Publishing, shared some thoughts with the BBC on the news about Sony's London Studio closing.
https://t.co/3MjkTdOj1T
The Washington Post recently published an interesting analysis of what Disney's Epic Games investment means for metaverse gaming and entertainment.
https://t.co/sI8rfWr81F
We're sponsoring the TIGA UK Games Education Awards 2024! 🏆
The awards will recognise outstanding students, the best education providers and good practices, such as excellence in diversity.
More info here: https://t.co/zhJySb6hV9
A recent report stated that older millennials are just as likely to be digital content creators as younger people however they face more ridicule from their peers. This Silicon Republic article covers some of the interesting findings.
https://t.co/40bxW8D3Cg
In the latest industry news, the Scottish government announced it is backing a "national games strategy" to support the growth of the industry & provide tangible, actionable recommendations to increase knowledge of and support for games. https://t.co/22FYSkyBHW
2025 could "very well be the best year in video games sales to date" according to this insights expert. What are your predictions? https://t.co/bVDhzW92r7
As the creator economy continues to grow, the brands that build the most meaningful partnerships will come out on top. MarTech posted this practical advice on how best to do that. https://t.co/T2B9eGQCjH #creatoreconomy#industrynews#partnerships
Games Industry Biz reported on Square Enix's New Year letter from the president of the company which detailed an "aggressive" AI push, as well as blockchain and cloud investments he hopes to make. https://t.co/Fr4m1Z8uBL
PocketGamer asked a collection of game industry experts a few questions about the year gone by, what they think lies ahead in 2024, and what their resolutions are. Do you have any predictions for this year? https://t.co/Cl8liPAdm4
This 30 under 30 list showcases some incredible leaders in the social media and creator economy space - and they've built some great businesses to support creators and "turn followers into fortunes".
https://t.co/QZ3JltU22G
According to this report, 76% of launched games reached peak revenue within the first year, but only 4% reached this peak during the second year. It's certainly a tricky time for the games industry. https://t.co/Pacx8PHB5P