@boymonster I have an itch to run a Star Trek Adventures game where each adventure more-or-less follows the plot of ‘80s-‘90s action movies:
Die Hard
Speed
Broken Arrow
From Dusk ‘til Dawn
etc.
@BasiliskOnline The thing is that poster had a point, right up to “in terms of character customization”. There is definitely more material available for D&D than any other RPG and it’s not even close.
@LostR2 I have occasionally tried to use Bridge (the card game) as a metaphor for acceptable error margins in task estimation.
I get a lot of blank stares…
@smylie Downsides:
Cost.
Hot water takes a little longer when you turn on the tap.
The delay in providing heated water can result in a “cold-water sandwich” (hot-cold-hot) because there’s already hot water in the pipes, but the heater hasn’t spun up yet.
@smylie Upsides:
The hot water never runs out.
You don’t have a massive supply of water hanging like the sword of Damocles over your basement.
You have precise control over the water temperature (no accidental scalds, if you configure it that way).
@drgonzo123 The joke used to be about California falling into the ocean. But California’s mountainous; if sea levels rise, some land will be lost, but most of it will be okay.
The highest point in Florida, on the other hand, is only 35% taller than the biggest ride at Disney World…
@Ranting_Trans That’s a classic, obviously, but the one that drew me into the book fastest was:
“It is important, when killing a nun, to ensure that you bring an army of sufficient size.”
@MarcMussoLive@mattthr AI in computer versions of board games are typically purpose-built algorithms that were designed for that game.
There is a significant difference between that either machine learning or large-language models (which is what the zeitgeist is narrowing “AI” to mean).