XBOX Insiders thanks for flighting 2608 with us - great feedback and bug fixing - The build is available to all XBOX Users from noon PDT today - more information on features here https://t.co/8RXGPv7ZCf
Hey XBOX, if you wanted to know more about the August console update that started going out to users today, here's a link to the release notes: https://t.co/o7CfTdIdqq
I wanted to provide an update on the incident affecting some players trying to launch games and access other game library features last week.
What was the root cause?
As I previously wrote, an underlying service required for XBOX Home Console sharing and Game Pass purchased content, as well as some PC scenarios, experienced an outage whereby an update to the system put some services in an unresponsive state. This was compounded by a bug in the XBOX client software stack, which caused other license checks to also fail when that first service went down. These two issues created some cascading failure scenarios that affected some players' ability to launch games and causing cascading issues with library enumeration.
What have we done about it?
We are transitioning ownership of the underlying licensing service to the XBOX team while our engineers are actively hardening the services and infrastructure for future updates. The client bug has been fixed in an upcoming release, which starts rolling out today, August 10, and becomes mandatory August 17.
What comes next?
Our engineering and operations teams are looking broadly across our stack to improve reliability of our products and services. We will have more updates to share in the weeks and months ahead as we roll out some great new features for players, paired with quality-of-life systems updates. Thanks for playing!
@SynthPotato Can’t beat Extreme Ways by Moby. Got his albums. The films were amazing I’ve lost count on how many times I’ve watched them. There’s talks that Matt Damon is willing to do a couple more or something like that??? 🤞
I love it how XBOX has just directly proved a point to PlayStation regarding certain factors in going all digital!!! And the consequences that come from doing it!!!! Cheers XBOX for keeping players updated!!!!
⚠️ XBOX DA LA CARA TRAS SU APAGÓN 🟢
Tras una caída masiva de 15 horas que dejó a millones de usuarios sin poder acceder a sus juegos, el nuevo CTO de Xbox, Scott Van Vliet, ha salido a dar explicaciones y pedir disculpas públicamente.
Los datos clave del desastre:
➡️ El sistema de biblioteca de licencias de Microsoft colapsó, provocando un efecto dominó que tumbó el resto de servicios.
➡️ La postura oficial: "Es una situación inaceptable. Me importa menos la causa superficial y más averiguar por qué un fallo en un solo servicio pudo tirar toda la red", ha declarado Van Vliet.
➡️ Han iniciado una auditoría interna profunda para reestructurar la red y evitar que un único punto de fallo vuelva a dejar a los jugadores sin acceso a sus bibliotecas.
Todo esto ocurre en pleno debate mundial sobre el futuro 100% digital de las consolas y los peligros de depender de un servidor para jugar.
The fans got Deadpool off the ground so many years ago. Yesterday, 10 years after the first film and exactly 2 years after Deadpool & Wolverine, I felt so lucky to be on the #SDCC floor with everyone whose unapologetic devotion brings so much joy to this world.
Today, XBOX will begin a public test that enables XBOX Insiders to stream select games from their library, at no added cost and with no subscription required, through a new ad-supported option.
Our overall goal is simple: to give players more affordable options to play. The goal of this public test is to see how players use ad-supported streaming and listen to their feedback.
As we experiment, we want to be clear about the principles we hold for ad-supported experiences:
1⃣ We start with the player. Ads should create value
2⃣ We do not interrupt the flow of gameplay
3⃣ We hold ads to the same quality bar as our content
4⃣ We’re clear about what is an ad
5⃣ We make sure ads fit what players expect on each platform
More information here: https://t.co/N6YUlO2V5O
XBOX Backward Compatibility on PC launches today in early release!
Starting with four original XBOX classics, now playable on PC and handhelds for the first time ever! Even more games will be coming later this year.
And did someone say Achievements are coming to OG XBOX games?
Check out more on XBOX Wire:
https://t.co/SoSVGkGyJl
NEW: Xbox Series X|S sales INCREASE by 86% in June 2026, as PS5 and Nintendo Switch 2 see declines over the same time period.
https://t.co/VONBMeDi3i ☝️
What's causing the upswing in your opinion? 🤔
Yo Ho Ho! More than 3 million copies sold across the seas... 🏴☠️
Special thanks to all of you for playing and sharing tall tales about your Caribbean adventures.
Guess we'll have to keep the adventures going with New Game+ later on, mates. 👀
#AssassinsCreed
Happy launch day, pirates! 🏴☠️
To celebrate, the AC Black Flag Resynced marketing team has prepared a little surprise, especially for the players who eagerly awaited the original game's release back in 2013.
Be sure to tune in to our YouTube channel at 4:00 PM CEST to discover it!
Dear @asha_shar@XBOX
On behalf of VGP, we would like to share our perspective as a retailer that has proudly supported the gaming industry and the Xbox brand for many years.
When Microsoft originally introduced the vision for the Xbox One with a strong emphasis on digital ownership, the response from consumers was immediate. Sony took advantage of that moment by positioning the PlayStation 4 as the console that embraced physical game ownership, and history shows how influential that decision became.
Today, the market is shifting once again. Sony appears to be moving further toward a digital-first future, creating an opportunity for Microsoft to differentiate itself by becoming the industry's strongest advocate for physical media.
We encourage Microsoft to revisit Project Helix and make physical games a core part of its strategy. There remains a passionate and dedicated audience that values collecting, preserving, lending, trading, and truly owning the games they purchase. As a retailer, we see that demand every day.
The saying "what goes around comes around" feels especially relevant. Years ago, Sony benefited by championing physical ownership while Microsoft moved toward digital. Today, Microsoft has an opportunity to reverse that narrative and become the company that stands behind consumer choice.
Many gamers still look back on the Xbox 360 era as the golden age of Xbox. The platform was synonymous with innovation, great games, and strong relationships with both players and retail partners. We believe Microsoft can recapture much of that goodwill by reaffirming its commitment to physical gaming and by bringing Project Helix to market.
As one of Microsoft's retail partners, we believe a renewed investment in physical media would benefit consumers, retailers, publishers, and Xbox itself. We respectfully encourage you and your leadership team to consider this opportunity and help usher Xbox back to the position of industry leadership that so many fans remember.
Thank you for your time and consideration. We look forward to seeing Xbox continue to innovate while supporting the millions of players who still value physical game ownership.
Sincerely
VGP