I want to start and finish developing a game. I’ll keep the game as simple as possible. My main goal is to complete the game. I won’t use any paid tools during this process. I’ll create all game assets myself. And I’ll regularly share the process here.
#Unity#indiegames#gamedev
🌀 New feature added: the player-sucking vortex!
I used AI voiceover for this devlog.
As the player approaches the vortex, they gradually shrink and eventually disappear.
It’s a fancy exit mechanic that smoothly transitions to the next level.
#gamedev#indiegame#madewithunity
🚀 Devlog Update: Level 1 Design COMPLETE! 🚀
Level 1 layout done! 🎮✨ Added intro scene & main menu—feels like a REAL game! 😎
Moving platforms in; brainstorming rotating ones or more? 🔄🌀
Next devlog soon! 👋
#GameDev#IndieDev#Unity#Devlog#madewithunity#mobilegame
🚀 Devlog time!
✅ Teleport UI: jump to any pad without quitting
⚠️ Moving obstacles added—difficulty just got real
⏳ Time control slider: slow-mo platforming is wild
Still experimenting, but it’s FUN.
More chaos coming soon 🎮
#GameDev#IndieDev#Unity2D#madewithunity#DevLog
I've currently added a simple fuel mechanic.We can see the fuel status with a slider. fuel prefab is ready as a collectable object. If the fuel runs out, our spaceship can no longer move. Everything is written to be adjustable during playtesting.
#unity#gamedevelopment#unity2d
Making a 2D mobile platformer! Simple controls: tap right to rotate rocket right, left to rotate left, both to ascend. Camera follows rocket. Hit obstacles, scene resets. Land on special pads only. #gamedev#indiegame#Unity#unity2d#MobileGame
@LucyVtuber64489 I'm busy creating a roadmap for myself. My GDD file is ready. I'm excited to share my progress as soon as possible. Just recording and editing the screen has been tougher than I thought 😅
I want to start and finish developing a game. I’ll keep the game as simple as possible. My main goal is to complete the game. I won’t use any paid tools during this process. I’ll create all game assets myself. And I’ll regularly share the process here.
#Unity#indiegames#gamedev