@JohnMugen@GundamNoContext Thanks for those feedbacks, I took notes. I’ll do my best for sure 🙏
And thanks for your support. Don’t waste your time with this hater, he doesn’t know what he hates actually
Animations come from Mixamo and I assembled them in Blender based on assets I added in credits of the game. I’m bad at communicating because I have set zombies not running fast to show my progress on shoot effects lol. Here is another video showing more action and zombies attacking you.
The technical part of your post is 100% wrong: it’s Babylon.js. So now I’m doubting about your criticize, is it really vibe coded or are you hating a real developer who tries to make a game 🤔
Honestly you all suck: by hating AI you don’t even distinguish games without AI or limited AI usage.
@KeamoTyler The video was focusing on a work in progress of zombies being shooter. You may prefer this one where zombies run and are actually attacking you
@Slim_Jim_Bim I wanted to showcase the way you can kill them as a work in progress but I admit it was an error this video. Here is another one so you can see how the game looks like with way more zombies (and running!) https://t.co/35ET1t2q8K
And thanks for your support ❤️
@HanzGruber14 I trouble making players playing together but I think it may be easier once I'll finish the campaign. The problem is the campaign is taking so much time to produce. I'm alone and not a specialized game designer so I do my best but thanks for the tips 🙏
@dwarvenbrohan I'm already on it and thanks for your feedbacks. And I totally agree but I'm so much focused on the game I need to take a step back sometimes to realize that kind of problems. But hopefully you are here to point those ❤️
@satyak07 I would say all feedbacks are interesting. The only I ignore (or sometimes bate) are people pretending it's AI slop or fully generated by AI. Thanks for your encouragements I'll do my best ❤️
@CurnelSanderss The campaign is in progress and each time I need something, I mean a mechanic and I develop it then I release it and improve it by iteration. The problem is making event the first campaign mission is taking SO MUCH TIME but I promise to come back with something 🙏