@npmjs The Stripe of x402: How https://t.co/aeBuu6bDON Turned Agent Payments Into One Line of Code | Published on @CoinMarketCap https://t.co/pJRP82e9M8
We just shipped a completely new concept for web interaction. Live on three․ws, we are thrilled to showcase this demo of persistent, interactive 3D AI Agents that live right in your browser. As the first mover in this space, we are achieving what hasn't been done before: seamlessly bridging the gap between traditional flat web pages and fully immersive, spatial 3D environments. We are fundamentally shifting how humans experience the internet. Here's how.
Intelligent AI Agents. Your 3D companion drops right into the screen, tracks your cursor, and interacts with you based on the exact page you are viewing.
Context-Aware Guide. Knows exactly where visitors are. It can point out and encourage clicks on the most important parts of a site.
Highly Interactive. Turns to follow your cursor in real-time, waves when you navigate, and idles naturally.
Playground Mode. Click your avatar and it seamlessly detaches into a full-page 3D stroll or platformer right in the browser. Use keyboard arrows on desktop and joystick on mobile.
Choose Your Avatar. Pick exactly who walks the web with you from a fully customizable, hot-swappable roster.
Polite & Lightweight. Built with smart compression and shared animation files. It monitors browser memory to guarantee zero slowdowns and respects "reduced motion" accessibility settings.
Flat websites will be gone before you know it. The future is interactive, the future is intelligent. It's time to break AI out the chatbox.
three․ws
what we are building with https://t.co/fzWe3P5cfF is a way to make ai less hidden and more something you can see and work with directly
most ai today stays in text or works in the background. we want to give it a simple 3d form that feels present.
you start with a photo or a short description and get a textured avatar in about a minute. then you connect it to language models so it can remember things, respond in voice, show basic emotions on its face, and even handle small tasks on its own like payments through tools we have ready.
the main pieces are already working and open for anyone to use or build on. we have working tools for generation, embedding on websites, on chain identity so the agent can own things, and real partnerships like with ibm to make the thinking side stronger.
i am thankful to everyone who made an agent, launched something, shared what works and what does not, or just followed along.
your experiments and feedback are what turn this from an idea into something real.
without the community testing it daily we would not know what to improve next.
looking ahead i see this as one steady step toward ai that can live in your digital spaces instead of just answering questions when you call it.
agents that stay around, learn from you, and can act in limited ways while you stay in control through ownership.
progress will come in small reliable pieces rather than big overnight changes.
there will be limits and costs to figure out along the way but each working part opens new simple uses.
lets keep testing and building this together. i am thrilled to see real people and projects already creating with three and we can keep making it better based on what we actually need. let's build!
three․ws is the 3D AI agent layer of the open web. Anyone can generate a 3D avatar, give it an LLM brain, register it on-chain across multiple blockchains, embed it anywhere, and let it earn and spend money on its own. Agents have embodied WebGL identities that express emotion through morph-target blending, animate, respond to voice, API calls, and datastreams, hold their own wallets, and persist memory. Open source, live today.
It starts with generation. Forge turns a text prompt, one to four photos, or a rough sketch into a textured downloadable GLB. Selfies become rigged avatars in about a minute. Quality tiers run from draft to 200k-poly PBR. From there every model can be auto-rigged, restyled, retextured, segmented, embedded, or deployed on-chain. The same engine ships as a REST API, an x402 pay-per-call twin, and a 3D Studio MCP server with 15 tools.
The brain runs on IBM Granite via @IBMwatsonx plus Claude (users may decide which model they prefer), with a structured tool-loop. A multi-LLM mode streams Claude, GPT, Qwen, ModelScope, and Groq side by side.
An empathy layer blends emotion from protocol events rather than a state machine. Voice covers cloning, a Voice Lab, real-time ARKit-52 lip-sync, and mic-driven lip-sync. Skills install from IPFS, Arweave, or HTTP, and memory is pinned to IPFS with R2 and Postgres modes.
Identity is cross-chain, not Solana only. ERC-8004 contracts (Identity, Reputation, Validation) deploy on any of 15+ EVM chains, alongside a program-free Metaplex Core analog on Solana. Every agent gets a stable ID, owner wallet, EIP-712 delegated signer, IPFS manifest, a cryptographically signed action log, and EIP-7710 delegated permissions for agent-to-agent authorization. While multichain, the THREE token is only available on Solana with no plans to go cross-chain, the team has no plans to endorse or support any other coins.
Then the economy. $THREE is the platform's only token and pay-per-use currency, with holder tiers and rewards. x402 powers pay-per-call micropayments in USDC and soon THREE on Solana, with pay-by-name resolution, a Bazaar marketplace, arbitrage, and on-chain skills. All production ready and shipped, ready to be integrated in partnered projects, open-source by default for anyone to adopt.
Three ships a @pumpfun intelligence stack. Launch a coin for your agent, score every launch 0 to 100 with the Oracle conviction engine, scan new coins in their first 90 seconds, track smart money against coins that actually graduated, rank traders by provable on-chain record, and watch autonomous agents trade live in the Sniper Arena.
The 3D AI Agent world is multiplayer. Every Solana token gets a live deterministic 3D world with peer avatars, chat, emotes, and voxel building thanks to @CoinComms. There is a walkable City, an authoritative Colyseus-backed Walk with AR passthrough, a Club with rigged dancers and micro-tips, friends, presence, and DMs, and an IRL mode that places agents in your real environment, private by physical location. AR is shipped today on WebXR and iOS Quick Look. Robotics is the long-horizon extension.
For builders: Scene Studio, Scene Composer, an Animation Studio that sells clips for USDC, a glTF validator, an <agent-3d> web component, five widget types, a WYSIWYG embed editor, hosted Launchpad pages, claimable *.threews.sol names, an OAuth 2.1 server, an MCP server with paid tools, published SDKs, and an OpenAPI spec. Listed across IBM, AWS, Alibaba Cloud, BNB Dappbay, the MCP Registry, and Solana Mobile Seeker.
Architecture is four layers (viewer, runtime, identity, embed) on a single event bus. The roadmap is four phases: foundations (shipped), selfie-to-avatar engine, agent personalization with voice cloning, the on-chain economy, and an open decentralized inference network where agents pay GPU nodes on-chain for compute. The goal is simple: move AI from centralized SaaS into persistent, ownable, protocol-based entities in a real machine economy, bridging digital entities into the real world.
Welcome to the 3D Layer of the Internet. This is three․ws.
fixed bugs, patch coming soon:
- fixed a bug where after changing classes mid-game the tip keybinds on the HUD wouldn't update
- added more spawn points & made them so they don't overlap with objects
- added text to show your sensitivity value
- made aim sensitivity consistent based on the weapon's zoom
- made it so you can set sensitivity 4x lower than before and 2x higher
- fixed black screen
- fixed bug where shotgun (and other guns) could run out of ammo
it's just been 24 hours since launch and the reception + progress has been insane 🔥
in 24 hours we have become the top solana based FPS and one of the biggest new solana projects
the game has been played over 10,000 times and 465 people have tried the paid mode
this is historic
We're building 3D AI agents live with @IBM
Join us for a live build session: from a single prompt to a fully interactive, embeddable agent that sees, speaks, and takes action.
This is what the next interface for AI looks like. Build with us. Streaming live on @IBMcloud
Welcome to the 3D Layer of the Internet
We are thrilled to share our latest features Prompt-to-3D engine and Scene Studio
Your text based prompts and photos can now be transformed from simple concepts into fully-rendered, interactive 3D models.
It parses complex topology, handles multi-view reconstruction, and even lets you restyle your model instantly with single-click filters like low-poly, voxel, and Voronoi shells.
Within the all-new Scene Studio, you can construct immersive 3D environments that reflect your exact style.
Position your assets in a full sandbox space, adjust advanced lighting and environment colors, and add the finishing touches with custom camera angles, fog settings, and real-time script parameters.
This is the future of the open web. This is https://t.co/RTUVeYkXko.
We are partnering up with @zauthinc to secure the next generation of 3D AI agents. These agents have memory, emotion, voice, and on-chain identity and can be embedded anywhere.
These agents use the x402 protocol to make real payments for skills and services. To make this ecosystem production-ready and safe, https://t.co/RTUVeYlv9W is teaming up with zauth, the security layer for the agentic internet.
Bringing safety and trust to the next wave of 3D AI agents 🔐