@REZ_ZET@cbaoth181865@NemSumeragi@mokeysniper Youβre comparing a game that started off at 30 FPS because of console limitations, and is now PC only pro scene and runs way over 140 FPS on a below average system, Halo is also a OPTIMIZED GAME π, you just keep spewing bullshit.
@cbaoth181865@REZ_ZET@NemSumeragi@mokeysniper I take it you don't actually know wtf you're talking about if you're saying 60 FPS is still playable IN A COMPETITIVE GAME, YOU'VE NEVER EVEN SEEN 140 FPS ON A MONITOR TALKING ABOUT 60 FPS IS STILL PLAYABLE πππ
@cbaoth181865@REZ_ZET@NemSumeragi@mokeysniper brain dead take? How? Please explain LMAO, are you also someone who doesn't know HOW MUCH OF A DIFFERENCE 60 FPS is to 144 in a competitve setting!?
@REZ_ZET@NemSumeragi@mokeysniper if you don't understand why 140 FPS is minimum then I can't talk to you about a COMPETITIVE GAME, it's fine if you want to play games for QP and not try to rank up, but if you don't know the difference between 60 FPS and 144 I mean you're putting 2 cents in shit you don't know.
@Blaz3Gam3r77@mokeysniper anything but accept the game has shit optimization lmao, you also have a CPU that should never not hit above 200fps average for a competitive game, if it can't do that it's not competitive...
@REZ_ZET@NemSumeragi@mokeysniper competitive games need consistently 140 MINIMUM to be considered competitive, players have complained about optimization since release, and it has never changed, but keep wondering why the game has 14k average players and not triple that.