@SilentHeroX1 On the other hand, the GameMaker one looks unfinished. Her face lacks expression, her hair is too rigid, and it reminds me of the fan-made models used in videos made with MMD.
@SilentHeroX1 It looks better because the Unlimited one is more in line with the original artwork. The eyes are better, the hair is smoother, and they’ve fixed the position of her ribbons.
31 years ago today, time-travelling RPG #ChronoTrigger was launched in North America on the SNES! Excellently paced and filled to the brim with charming adventure, this is a genre classic through and through. Read our review below!
Review: https://t.co/H5pKIAiW6N
The Phantom Thieves have a message for @PlayStation CEO Hideaki Nishino :
To Hideaki Nishino,
President & CEO, Sony Interactive Entertainment
You seek to steal the freedom of choice from players by pushing a future where games exist only in the digital world.
You believe ownership is unnecessary, and that memories can be locked behind licenses and servers.
That distortion will not go unchallenged.
We will steal the Treasure that fuels your greed and return the power of choice to the players.
Prepare yourself.
We are coming.
From,
The Phantom Thieves of Hearts
@NeptuniaV2 I agree. The issue with SvS isn't the Action-RPG direction, but the execution. The AP system slows things down, swapping characters constantly to spam attacks is messy, and HDD forms disappear too fast. GMEV improved it a bit, but it's still meh. Hope it gets better in Unlimited