Hi, this is @HotelOutlaw and one of our next in-development projects.
Yes, it's a boat. On water.
Boat: A temporary @kenney_nl asset until the hero model gets made.
Water: Gerstner waves and ibuprofen.
#Indiegame#game#welshgame
After Malcolm concluded his working week(?) on the iPhone launch stuff, he's worked on the next patch for #CharacterLimit. It includes a missing achievement fix, tile size changes when selected, and a Zen mode that's more.... Zen.....
Zeeeeeen?
#Indiegame#Wordgame#Gamedev
Character Limit, a fast-paced word game developed by community member Malcolm Owen, has now fully released on steam (with a generous discount too 😉)! Go check it out!! 🥳
https://t.co/jrouQzwzPP
The Steam launch of "Character Limit" looms thanks to a final push to get the game ready. However, while it's "done" enough for people to play, there's still the problem of actually releasing it. By @MalcolmOwen
https://t.co/z3AF3JKVDf
Holy crap!
I bought this Destiny Age of Triumph t-shirt from @Bungie in early 2017 but was way too fat to wear the thing, even at - 4XL size. Tried it on over the years but was still way too tight on me.
Nine years later, and I can wear it and not look entirely horrible!
Woo!
@BothersBar To be fair, the freestanding aircon unit that was the last one in my local B&Q that I bought a decade ago for £300 is still going strong. 26C indoors, 31C outside. Worth it.
Game development diary: I slipped under the wire and got a demo of "Character Limit" submitted to Steam just in time. That wasn't the stressful part. By @MalcolmOwen
https://t.co/kxpEtWCxLa
The game demo is finally live on #Steam! Go play #CharacterLimit!
(And yes, it's part of next week's #SteamNextFest if you're into that kind of thing.)
Join AppleInsider live from WWDC 2026 as we prepare for Apple's big keynote address, including iOS 27, macOS 27, and a ton of AI announcements. By @MalcolmOwen
https://t.co/ofk7nuKJAG
Sunday Reboot: Dear Craig, your operating systems need some help, and we all know it. Hopefully, WWDC won't just be a massive AI push. By @MalcolmOwen
https://t.co/5Wl2VdiKGV
Pro tip: If you're making a game that happens to work on macOS, take some time to learn about Apple's notarization.
A side point: For COMPLETELY UNRELATED REASONS, the #CharacterLimit demo is almost ready to be submitted to Steam. ....
#Steamgame#Indiegame#GameDev
Where were you when you found out John Ternus would be the next @Apple CEO? I had just finished my normal shift and was heaving a rusty fridge through the garden. Perfect timing....
John Ternus was the center of speculation as being the best and most likely choice for the next Apple CEO, and those predictions came true. Who is he, and how did he get here? By @MalcolmOwen
https://t.co/qS9TYk0kVd
We just hit 100 wishlists for #CharacterLimit on Steam 🎉
Thank you to everyone who’s supported us so far ❤️
Next stop: 1,000…
If you haven’t yet, please consider wishlisting 👇
https://t.co/mqWPzgBO9d
(Yes, Malcolm might cry again.)
#WordGame#IndieDev#GameDev
Apparently someone managed to last 11 minutes on #CharacterLimit at #Dreamhack Birmingham. The demo is only meant to last about six minutes, so they played for at least five minutes at the game's fastest speed.
Malcolm salutes whoever did it.
#Utterchadgamer#Wordmeister#Yikes