Games that transformed the business models of their era:
— Web2—
(2004) World of Warcraft: Subscription
(2009) League of Legends: Free-to-play
(2012) Clash of Clans: Pay-to-win
(2016) Overwatch: Loot boxes
(2017) Fortnite: Battle Pass
— Web3—
(2022) Illuvium: Play & Own