Seven-year-old Zen 2 CPUs cannot run this level of world simulation higher than 30fps. This is maxing out those dinosaur chips. You’ll need to wait for the PS6 and Helix for this to run at 60fps on consoles. A good PC will do it next year.
GTA VI en 60 FPS possible grâce à la LG G4, ou d’autres TV récentes ?!
Des potes viennent de me partager des réglages qui, selon eux, nous permettraient d’obtenir une sensation de fluidité proche du 60 FPS pour les jeux sur PS5 Pro (je sais pas pour la classique).
Apparemment, sur certaines TV OLED LG (j’ai une G4), ou d’autres comme Samsung aussi mais là je parle pour LG , en désactivant l’ALLM, le VRR et la sortie 120 Hz sur PS5, puis en activant le TruMotion sur la TV, on peut avoir cette fluidité tant convoitée !?
Alors attention, ce n’est pas du vrai 60 FPS et il peut y avoir un peu d’input lag, mais mes potes ont testé sur plusieurs jeux et me disent que le résultat est bluffant ! 🤯
Moi qui ai énormément de mal à revenir au 30 FPS, autant vous dire que j’y porte BEAUCOUP d’espoir xD
Malheureusement, je ne pourrai tester que dans quelques jours…
Certains ici ont déjà essayé cette manipulation ? C’est vraiment aussi impressionnant qu’ils le disent ?
Rumor going around the Marvel 1943: Rise of Hydra has been cancelled.
If true, @asha_shar needs to pick up the phone and get Amy Henning a contract to make an Xbox game.
New Take-Two CEO Strauss Zelnick interview with CNBC:
- He refused to comment on the GTA 6 pre-order figures reported by Sensor Tower, but said their expectations were already high and were still surpassed
- NBA 2K27 sales are weaker because consumers are sitting on the sidelines, waiting to buy GTA 6 instead, as many people tend to buy only one game a year
- NBA 2K27’s new season will have an easter egg (likely referring to the Rockstar collab planned for Season 3 later this year)
- GTA Online support will continue with new content
- Take-Two wants to use the new tech to deliver new content more rapidly
- They now has the ability to create realistic images in ways they’ve never been able to do before
Star Wars a New Hope.
Batman, the animated series.
The Lord of the rings.
These are all regarded as some of the greatest fiction of all time. They are all written for adult adults and appropriate for children.
You can make things that engage adults without dropping every cuss word known to man, having perverted, gratuitous, sexual situations and horrific gory violence, and morally grey characters that celebrate evil like Deadpool. It’s easier to put the filth in your work to get a shocking reaction, but writers with real skill can write for adults and keep it safe for kids without dumbing it down to a preschool level that would bore adults.
That’s simply not true. You’re confusing a game’s frame rate with the display’s refresh rate. VRR is absolutely relevant at 30fps when Low Framerate Compensation (LFC) is supported.
Xbox has system-level LFC that allows a 30fps game to output at 60Hz by repeating frames, keeping the display within its VRR range. If the game drops to 28fps, it can output at 56Hz.
It doesn’t magically turn 30fps into 60fps, but it allows the display to synchronize with uneven frame delivery, reducing tearing and refresh-related judder. That’s a real benefit, particularly when a game struggles to maintain its 30fps target.
The idea that VRR suddenly becomes irrelevant below 40fps fundamentally misunderstands what LFC is designed to do.