It's crazy how i got into Roblox almost 2 months ago
- 0 prior experience
- 0 experience coding
- 0 experience in roblox
and what i have managed to achieve as a Solo Dev in a measly 2 months...
I’m so tired of these ngmi people reaching out to acquire my upcoming games
they all have the exact same pitch
“we are blah blah shitudio"
"we’re interested in your game"
"we can do this, we can do that”
NGMI
you can’t do shit
you ask for the fucking stats of a brand-new game
stats are completely irrelevant at this stage (new games)
you either see the potential by playing it, or you don’t
there are no stats that would convince me to buy a game I don’t like or don’t see potential in
and there are no stats that would dissuade me from wanting to buy a game I do like and I do see potential in
statistics are relevant for established games
If I wanted to acquire Grow a Garden
I would definitely dive deep into all the metrics and statistics
but if I see an upcoming game and I like it
I wouldn’t give a shit about anything in the creator dashboard
the only message I’d send the owner would be:
Hi,
I want to buy your game
$10,000?
AND NOT
“Hey, I am the Head of Operations OF Chief CIEFEYHFAFExecutive OperatorING of this shit studio.”
NGMI
I’m a visionary
I SEE THINGS
I FEEL THINGS
I FEEL THE FUCKING MARKET
I can tell if a game will work or not
I don’t need numbers
Numbers need me
When I started with Roblox I had zero experience
no coding, no knowledge of the platform.
If you want to make a successful Roblox game, you actually have to play roblox games and learn how they work.
And not just PLAY THEM
Play them with a mindset figure out what's the audience, what's making it so addicting, how would you improve it etc...
I played ~12 hours a day for 20 days straight before I even started building.
Then one day the idea just clicked
boom
it turned into a hit
You can’t make something good if you don’t understand the platform and who plays your game.