@Suafps Tbh I'm believing the "conspiracy theory" of it being originally intended to be a BR and then changed mid-development more and more. The maps, the player count, the insertion cutscene, the end screen, the scoreboard, the operators, the limited weapons, it all makes sense for a BR
@Bl0wYouAway@Suafps@TomZtheOG The issue is they're all so fucking open and empty. The are massive just for the sake of it. Look at Metro, Locker CQ, Noshar CQ, Seine Crossing, Siege of Shangai for example. Even Caspian Border as a huge map is just nicely built and not empty except on the edges.
@shillingplays@Suafps Weiß nicht, BF4 hatte zwar harte technische Probleme, aber das Gamedesign war im Kern gut. 2042s Gamedesign hat massive Flaws die nicht mal eben gepatcht werden können. Und die technischen Probleme kommen dann noch dazu. Es tut mir im Herzen weh, aber es ist einfach nicht gut.