No April Fools bit here, just a minor update that work is still being done! Life is still a bit hectic for me, but I've been steadily chipping away at the stage designs for World 5.
(Check out these cute candy baddies!)
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Sorry for the lack of updates/showcases recently. I just got finished with moving earlier this week and I'm still busy settling in. Hoping to get back into the swing of things asap!
Currently working through fleshing out gameplay mechanics for a big chunk of final act content.
(Here's some blips of different assets I've been working on for this, surely some of you will get what'll be going on here π€)
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Getting back into posting after the holidays, I'm almost finished with the huge backlog of fixes and additions that I want done before starting on the game's final act. Including auto-saving and a quicker respawn mechanic!
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After all the map stuff, I'm back to working through my backlogged to-do list of bug fixes and other small features. More recently I've given 2-3's "Tinker Toy Terrors" stage a desperately needed glow up. Check it out!
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Before I go off showing the other world maps, I want to make sure they're all up an running first. Here's the stage unlock sequence I'm working on, along with me zipping around with the new running functionality!
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Recently I've been updating existing world maps, along with creating new maps for the worlds without one. Here's the new rendition of the Fall Forest!
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