Please keep spending money asking streamers (who barely play your game) to host tournaments where the participants are other big streamers who barely play your game. Let's not support the creators who play your game ON STREAM EVERY DAY and have built entire dedicated communities who also play your game most days of the week.
Cinna is struggling to fill slots while there are hungry, passionate, driven creators out here dying for the chance to play in a tournament like this, network with other streamers in the space, and get their name in front of an even wider audience.
You have a creator/partner program. Why not take applications from there, and host a weekly or biweekly 4 team single elimination PUG tournament. Bring exposure to the creators who will ride or die for your game and they will, in turn, bring exposure to your game. Just a thought.
rivals players are genuinely so content with being boosted
like hardstuck plat players will actually call their celestial peak friend to get them to GM
Ask actual rivals creators instead of HUGE streamers. I understand that there needs to be big streamers in it to promote it but ASK ACTUAL RIVALS CREATORS ๐ญ๐ญ๐ญ๐ญ
There is so many smaller marvel rivals creators who would literally accept an invite to this in a heartbeat. Not even just myself, thereโs sooooo many good and hungry creators
@FeederDiff Not all of us in the metal ranks have brain damage, some of us just have shit mechanics and lose passion getting cancer from a new gigabroken hero every month bending us over with the most bloated kit of all time and 0 counterplay.
@MichaelPP23 "As a lord Dino" aka "I spent 20 hours drooling on my controller in QP to the point where my sticks don't work but, in my opinion, that makes me okay at the hero and at the game in general to the point where I believe I can comment on balance and game design."
Better?
"As a lord Dino" aka "I spent 20 hours drooling on my keyboard in 18v18 to the point where half my keys don't work but, in my opinion, that makes me skilled at the hero and at the game in general to the point where I believe I can comment on balance and game design."