Take this, and put the triple gyroscope cube in the center of it. allowing for increased rotational capability and therefore speed and mobility. Especially with its ability to retract all of its legs, a source of rotational force will help it with intertask transportation. There's no reason why it's extended surface cant be spherical enough to allow for direct rolling with the gyro cube as the controler, its just a matter of scaling and weighing the components properly.
This will also potentially help with difficulty in scaling more angled surfaces
THIS THING COMING AT YOU
Duke University had developed Argus, a 20-legged robot equipped with a camera on each leg, drawing inspiration from the visual system of the sea urchin.
A card shop in Oregon has suspended its Yu-Gi-Oh! tournaments after complaints about "poor hygiene" from players
“You are expected to be clean when you enter a tournament,” Konami's rules say
A normal summon isn't something that's activated like an effect persay. Its a turn sub-step, an action whose effect is the summon which once the threshold is crossed that step of the turn is considered completed. Solemn Judgement doesn't negate the sub-step, it negates the effect of the sub-step. Spells can be cast as many times as you have spells to cast. The cancellable part, the completion of the activation, negates all parts of the effect including the "this can only be cast once" part as the activation trigger is "it is in your hand, as many times since its green and otherwise nonconditional".
In essence, it goes into the differences between Normal Summon and Spell Cast as turn action thresholds. Unless effects dictate otherwise, normal summons have a hard once per turn rule, whereas spells do not. As a similar but obfuscated example, Solemn Judgement can not negate the once per duel effect of "Blackwing, Zephyros the Elite", for example, but it can negate the summon which is a result of the completed activation of the effect(see the decision to normal summon), and since Zephyros' effect functions like NS sub-step threshold it can not be performed a second time. This is relevant because it shows how once per turn spell effects and once per turn monster effects are treated differently. The monster effect is allowed to go through, and can not be re-activated, the spell fizzles on startup and re-attempt is valid. Since the decision to summon is a completed sub-step(where monster summon effects happen) its therefore valid to use something like "Number 4: Stealth Kragen" to partially circumvent it, as it has an effect whose precondition is completed during the decision to summon sub-step, which then cascades another summon off of its own destruction
something something Yugioh is reflective of a particular magical system something something i been in this game for years something something sun ball, which reminds me Solemn Judgement wouldn't prevent me from tributing three of your monsters to summon my boye SUN BALL!
Solemn Judgement doesn't negate the effect, and doesn't target WDoR-SM itself, but the summon upon the completed effect is the target. This is relevant because Sun Ball can't be targeted with effects, but the summon itself isn't the card and therefore can.
The one thing in Yugioh that has NEVER made sense to me is if you Solemn judgement a normal summon, the opponent can not NS again
But if you negate the activation of a card that says you can only activate once per turn, then you can activate another one
@LaynaLazar I think this is an honorable compliment, by technical roundabouts he did just say "to me, you are a giant in this space that i love, I look up to you and the people who you surround yourself with, you're so fuckin cool"