We passed the β¬30,000 threshold on the Godot Development Fund today! π
Thanks everyone for your support! π
Our current goal is to reach 50k as soon as possible, to secure the current payroll, and enable us to add a couple more developers to the team.
https://t.co/4sfzu8XwQa
Once we added terrain editing to Tiny Glade, we had an important game design question: how would sheep handle it? Well, these cuddly little floofs are not mountain goats, so we gave them tiny umbrellas ππ