Game Dev (i think) Developing a Rune Shooter, i also do some other shit, and make people learn things through that shit. If u are reading this have a good day.
@Alejandromp66 Con todo respeto, creo que deberías informarte sobre el slipspace engine y porque fue dejado de lado. Además slipspace es una evolución del blam engine, y Halo CAE sigue usando un fork del blam, solo usando unreal 5 como motor gráfico.
@LettuceVerse Some are shades, others are Androids from the project Gestalt. All shades were responsability of the shadowlord, and he was the responsibility of the androids. And thats how humanity ends.