Block Hunt has been updated to improve the experience of the game and significant balancing changes to make Hiding more enjoyable! View at https://t.co/lJ7NjVTpJk
We're happy to announce developer applications are open! Developer will be a paid role at Mineplex, compensation will be discussed on an individual basis if you make it through to the interview process. You'll get a response to your application via the forums within 14 days of submitting your application.
Check out the app here: https://t.co/zOd0z7qTvs
*Applications will close again when we have accepted a sufficient number of applicants.
Hey all! Just wanted to drop a quick update regarding today's game release. As many of you have noticed, we unfortunately weren't able to meet the release window we had announced. During our final rounds of testing, we uncovered a few issues that needed some attention before we felt comfortable releasing. While it is disappointing to miss a deadline, we'd rather take a little extra time now than release something that doesn't meet the standards we hold ourselves to. Our team is incredibly proud of the work that goes into every game we create, and we only want to showcase experiences that have been thoroughly tested and that we can confidently stand behind. We appreciate everyone's patience and understanding while we put the finishing touches on BlockHunt. We have implemented fixes for all issues identified today and will have a final round of confirmation testing tomorrow followed by a release of the game. Thank you all for your continued support! As a side note- please enjoy this quick teaser of our accessibility changes to "Radar Hunter". You can identify proximity to hunters through noise (tick sound), disc color, and provided messaging. (Note this kit was NOT part of our delays).
Do you have a burning quessstion you absolutely need anssswered? Drop a reply, and Carl will give his advice, tips, and responssses in the upcoming Mineplex Newsletter!