@maxt3chno Totally agree. Getting AI to build the pipeline is way more useful than getting it to make the animation itself. I'm building a tool that automates that whole mesh to rig to animation flow.
I posted an introduction to Miso Editor on Steam 📢
It's a tool that takes one character image through 3D conversion, rigging, and motion, and exports 8, 16, or 32-direction sprite sheets.
The post also covers the new Easy mode and rigging for capes, tails, and wings.
#rpgmaker #pixelart
A work video of Miso Editor 🎮
About 4 minutes of work, from 3D model to sprite sheet, condensed into 45 seconds.
This time I started from an existing 3D model and did every step by hand:
Rig → Weapon → Animation → Sprite sheet
The character was kindly given to me by one of my followers here on X 🙏
30 languages planned.
If you have a character you'd like to see in 3D, drop it in the replies.
#gamedev #SoloGameDev
🎮 Miso Editor's Steam page is live!
⭐ You can wishlist it now.
🎨 Reply with one full-body picture of a character you'd like as a sprite. AI art is fine.
🏃 I'll pick one and post a 16-direction walking video and the sprite sheet. I'd love to feature it in a video too.
👇 Store link in the replies
#rpgmaker #pixelart
Working on wings and tails in Miso Editor.
It now finds the wings and the tail on a 3D model by itself (orange = wings, pink = tail).
Wings used to stretch during big attacks (red = stretched). Now they move with the upper back, and most of the stretching is gone.
#gamedev #misoeditor
Miso Editor update!
I spent last night adding auto-equip: weapons now go straight into the character's hand.
It works with one-handed weapons, two-handed weapons, and shields.
I also added a dark mode theme.
#gamedev#indiedev
One drawing in, game-ready sprites out. 8 to 32 directions, every move.
I made a warrior from scratch in Miso Editor, the tool I built.
Works for turn-based battles, side-scrollers, top-down action, and RPG Maker as is.
Want to try it first? Join the Discord. Link in the replies.
#rpgmaker #pixelart
Do you know how to beat this one? 🕷️
Coming in the next update: some bosses can't be beaten by hitting them.
You'll need a different kind of logic.
Ultima Online players probably know it already.
#Diablo#UltimaOnline#ARPG