Since my handle is taken from Iain M. Banks' "The Player of Games," people often ask me how I feel about games.
To finally give the definitive answer, I say:
@MegaRan Something scholars, pundits, and commentators have debated for æons:
What IS the actual hardest part of the ring? Is there a Mohs Hardness Scale for parts of the ring? Where do all the different parts rank?
@DuranteP_94 How essential is the parry mechanic at that point in the game? I tried the game, but was turned off by how parrying seemed to be a necessary mechanic rather than a nice bonus mechanic. i.e., missing parries felt like a you-might-as-well-reset bad thing.