Our goal is to create unique interactive entertainment that meets the gold standard. Currently working on Ashes, a rhythm game for iOS, Android, and PC.
10 years ago today, the paperwork was filed to make Morphadox an official company. Thank you to our current team and playtesters for helping us get this far. Stay tuned for more information in the future.
Here is a video of the current game iteration on a tablet device.
Listen to this interview with Lucas Dicus on the Thrash Life podcast where he talks about his experience making music in our game in development, Ashes. Discussion about the game is primarily at 48:35-51:05.
https://t.co/KSkFsAJ6QE
Checkout this interview by Bradford Carlton of @TheGamerpreneur where our founder @JustinGold discusses gaming, entrepreneurship, and the evolution of Morphadox.
https://t.co/xAskshQsYX
2020 has been a trial for us all and we at Morphadox hope that you are all staying safe. Our team has grown bigger and gained valuable experience. We have ambitious plans for the coming years.
5 years ago today, Morphadox was founded. Instead of showing cake on our birthday like we've done in the past, we plan on showing something else later in the day. Stay tuned!
Checkout our interview for @HugeUpdate. @JustinGold answers questions about Morphadox and our game in development, Ashes. #indiedev#gamedev https://t.co/NmkDsqTpOl