Pessoa que liga pra história mas não se importa da história ficar pior por conta dos nerfs já que o storytelling da luta foi pro inferno kkkkkkkkkk
Genuinamente criaturas patéticas
@niku_sh1mi If you struggle, you still get to continue through the story you still get to eventually fell the boss; there is no way for me and people like me to ever fight the proper boss now, and offloading it to MD or Reflectrial is a bums idea
@niku_sh1mi i will never experience this bossfight as intended because i wasn't there to rush playing the canto the first week it dropped, why should i care for a story that can't even stand behind its own decisions and removes to the point that i dont have to engage with its design
@LimbusCompany_B PMMM let me fight pwie normally i won't be able to enjoy the story if they're as weak as you made them when they're supposed to be strong
@niku_sh1mi@schlafenkirsche https://t.co/5yWsjcrGRx
Better it remain unbalanced than a snoozefest; this isn't a pequod sailor unit that's spammed in very battle node
Why the story's difficulty matters?
Because it's important for the players or us managers as project moon likes to call us, to experience the same thing Dante experiences.
When I was playing canto 3 the first time, after beating Guido without any difficulty seeing Dante and
i dont wanna get treated to goo goo ga ga baby mode just cause i didnt have time to play the canto when it came out, i beat pwie & heng pre nerf yes but back when c8 came out i didnt have time to fight jia qiu before the nerfs so i never got to experience his fight at full power
for the love of god atleast give us the fucking option to fight the unnerfed state so you dont have a one week time window to beat the canto before everything gets turned into baby mode
@Jack992s@specterpilled https://t.co/5yWsjcr91Z
This person explains it pretty clearly why offloading all difficult content to MD and Reflectrial doesn't work.
Why the story's difficulty matters?
Because it's important for the players or us managers as project moon likes to call us, to experience the same thing Dante experiences.
When I was playing canto 3 the first time, after beating Guido without any difficulty seeing Dante and
Why the story's difficulty matters?
Because it's important for the players or us managers as project moon likes to call us, to experience the same thing Dante experiences.
When I was playing canto 3 the first time, after beating Guido without any difficulty seeing Dante and
@CHKI_MM tbf, it's not even the fault of the players in this case. PM just needs to be treated as a little child because they're unable to accurately respond to anything, this isn't the first time something like this has happened and won't be the last.
@downw4rdspiral@KiraArmpits it's 1000% the fault of pm (guilt tripping the playerbase won't change anything going forward cus they'll just make a mistake like this again regardless) but i really dislike the discourse that says it doesnt matter at all or is only a matter of elitism
@rinlenisno@heathbigshot i just get mad at all the people who say that the nerfs dont matter cus everyone already beat the boss/it doesnt matter because only story matters etc.
@rinlenisno@heathbigshot of course people blame the playerbase but realistically guilt tripping everyone won't do anything. This is 1000% the fault of project moon for rushing everything as usual. ATP, they've shown that they cannot be trusted to reasonably manage the balance in their own game