@ArenaBreakoutPC Will we wait another 3 months for wanted balancing changes?
The only shooter where headshots are worse then body shots. Revert head hp, buff armor 50%, nerf helmet mask to the ground (tier 4 + should be one shot kill in the face). Revert range on weapons!
@ArenaBreakoutPC Have you thought about implementing experimental features in the beta test TO TEST? Like weapon range revert, head hp revert, no ammo in secure case and more? Its safe to test it that way and get feedback. Right now its just early access of another disappointing season.
@ArenaBreakoutPC Have you thought about implementing experimental features in the beta test TO TEST? Like weapon range revert, head hp revert, no ammo in secure case and more?
Its safe to test it that way and get feedback.
Right now its just early access of another disappointing season.
@ImOwFromYT I'd like to see a slower pace, similar to MW2's single-player campaign, and no hit markers. The more immersive and realistic the combat feels, the better.
@ArenaBreakoutPC Return head hp to 35. Nerf helmets drastically and buff armour.
S0 weapon balancing and remove top tier ammo (lvl5) from market. Make it buyable from contacts only in limited quantities (every 8h).
Contacts are useless rn
@ArenaBreakoutPC One more thing. Make items extracted from the game actually useful. 24h limited craftable items with FIR items, that will refresh (actually good exchange rate, not 190k for 200k item). Add cases for ammo, weapons, items ...
@ArenaBreakoutPC S0 weapon balancing back. Helmet nerf and armor buff. Head hp back to 35. HS need to be rewarded. After that, i would remove lvl 5 ammo from market, make it buyable from contacts in limited quantities and crafted with FIR items (This will force you to play different guns).
@ArenaBreakoutPC LVL 6 ammo only craftable and FIR. Remove ability to store ammo in safebox. lvl 6 amror and helmet also craftable and lvl 5 buyable from contact only. Currently we have 6 tiers of armor, and 1-3 are non existing in game. Top tier equipment would be more rare and more benefitial.
@ArenaBreakoutPC Return S0 back. Make every gun viable. Return effective range and remove fire power. Make headshots count, and armour actually important. Remove focal point,granade indicators, pings and rework hit sound (remove).
Or make hardcore mode with it!
@nikgeneburn Testing ETS, Iβve got mixed feelings about the new engine. Some maps feel incredible, others are really stuttery.
Can you share what portion of the game has already been moved over to Unity 6, and when can we expect the game taking full advantage of the new engine and features?
@nikgeneburn For the upcoming ADS and weapon animations, are you planning to improve the idle weapon animations? Right now they look like theyβre running at around 30 FPS, and it feels a bit choppy, almost makes me a little motion sick. Or is that just me imagining it?