Those ridiculous “DLSS 5 slop” images going around are NOT the whole story.
I finally had time to mess around with it myself in Final Fantasy VII Rebirth, and honestly, people are massively overreacting.
The real trick is how aggressively you use it. Too much can completely change the look. Used properly, it can look phenomenal.
Tifa is much harder to get right. I think her in-game model plays a big part in that. Interestingly, I don’t have nearly the same issue with her in cutscenes.
It uses neural rendering to infuse pixels with photoreal lighting and materials while staying grounded in the game’s existing 3D content.
These games weren’t developed with this technology in mind. In the future, developers should account for it and tune things like intensity, color grading and masking to make sure their artistic vision is preserved for anyone who chooses to use it.
BUT...
At this performance cost? NO THANK YOU.
Hot Take:
DLSS5 lets Nvidia make the games look almost too different.
(In the case of Wuwa, the environment is fine, but the characters... hell nah.)
At that point, should the game devs even care about art style? If Nvidia just alters it to something that doesn't even look like the game itself?
(also it tooks too AI....idk man)
I don't really like DLSS5. I know they will release it fully later, but I don't know, man, I don't have a good feeling about it.
#WutheringWaves #WuWa #Nvidia
Finished Persona 3 Reload! It's my first time playing this classic and I enjoyed it so much.
✅ Great story
✅ Great soundtrack
✅ Fantastic characters
✅ Actually challenging combat
✅ Best doggo
❌ Denuvo with the massive performance tax
Still, highly recommended.
INFINITE SALE GLITCH 🚨 High On Life 2 is PERMANENTLY JUST $39.99 ON ALLLL PLATFORMS.
This is NOT a temporary discount. That’s just what it costs now. We slashed the price forever so you'd run out of excuses to not play.
SCORE: https://t.co/fQrxDYEDK3