@RiotPhreak multi w knockup is irrelevant.
why is w ap scale?
why is q magic dmg? (can't stack bc)
why is tunnel-knockup mechanic removed?
why did both E and R lose like 50% dmg?
what do we get? 5ms which was stolen a bit ago and useless P buff XD i'm not afking 5 seconds just to heal 500hp
@RiotPhreak REVERT THIS NO ONE ASKED FOR THIS MINIREWORKREVERT THIS NO ONE ASKED FOR THIS MINIREWORKREVERT THIS NO ONE ASKED FOR THIS MINIREWORKREVERT THIS NO ONE ASKED FOR THIS MINIREWORKREVERT THIS NO ONE ASKED FOR THIS MINIREWORKREVERT THIS NO ONE ASKED FOR THIS MINIREWORK
@RiotPhreak Can you just revert Rek'Sai's Q back to physical, W back to physical, and E to base dmg + max true dmg. She's literally unplayable. Her damage build doesn't do damage. Her tank build doesn't do anything. You almost never get multi-man knock-ups. I'm losing LP because of this.
Like who in their right mind at riot thought these were going to be "good" changes for rek'sai? XD you take 50% of dmg from her E and R, but give her what exactly? Lower tunnel cd? (IRRELEVANT)
bonus as on Q? (IRRELEVANT)
1/?
+ NOT TO MENTION THEY REMOVE SLOW AFTER KNOCK UP, AND THE ONLY ACTUAL MECHANIC SHE HAS WHICH IS KNOCK UP DURING TUNNEL ANIMATION HAHA
BUT AT LEAST W SCALES WITH AP INSTEAD OF AD NOW!!!!!!
and also Q deals magic damage now for some reason? so getting BC stacks will be even harder