I could write a whole thought essay on this.
TLDR:
- full time working folks often don't have time
- statics often fall apart and pfs can be a gamble (motivation crashes)
- the jump between normal & savage is significant for some
- there are simply more casual players in a game
i consider meteor the warrior of light's cooler cousin. like yeah your character is the warrior of light but there's also a very badass white boy running around eorzea that's your cousin three times removed